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Winners of fan-run EVE Online blogging contest announced

EVE
CCP
If ever there was a person that could be called the cornerstone of EVE Online's blogging community, it would be CrazyKinux. His gargantuan efforts to get the EVE community blogging have been met with continual success. In his monthly "EVE Blog Banter" segment, CrazyKinux presents readers with a topic to blog on and starts off in-depth discussions. On occasion, the EVE Blog Banter becomes a competition with a few prizes provided by CCP. CrazyKinux and other judges peruse submissions to bring us the best of the month's blogging efforts and reward their writers deservedly. Our own contributing editor James Egan and EON Magazine Editor Richie "Zapattero" Shoemaker have been judges in previous contests.

The latest edition of the EVE Blog Banter was a bumper contest with prizes for the top ten writers supplied by the EVE merchandise store. A record 56 participants wrote their take on why they love EVE Online and what makes it special for them. Amongst some of the more impressive entries, CrazyKinux whittled his choices down to his top 10 favourite entries. The first prize of $100 to spend in the EVE merchandise store went to "Wench with a Wrench", second place went to "Don't Fear the Mutant", third to "Into the unknown with gun and camera" and fourth to "Sered's Lives". If you're interested in seeing what makes EVE special to a variety of players, the six remaining finalists and the other entries in the contest are certainly worth a read. For a full list of winners and participants, swing by the winner's announcement at CrazyKinux's Musing.

The Daily Grind: What made it click?

There's almost always a moment. If you're interested in MMOs beyond just enjoying the game while you play it -- and truth be told, if you're reading Massively you pretty well qualify -- then there was most likely a single experience you had somewhere along the line that convinced you these games were special and interesting. Something beyond just a diversion you could take or leave. There was something the game that made you sit up and say that you were experiencing something unique, something that may or may not be commonplace these days but seemed new and fresh at the time.

Perhaps it was the first time you took part in a major PvP battle. Perhaps it was your first struggle against a difficult monster in PvE, realizing that you actually had other real people at your side fighting the monster. It could have been the first time you crafted something you were proud of, or even just a close friend you made in the game that you wouldn't have met otherwise. Today, we're asking you what moment in an MMO first made the whole idea click for you. And for bonus points, looking back on it now, does it seem like you were excited over something silly, or does it still feel unique?

Diagram shows real-world cost of losing ships in EVE Online

EVE
CCP
Whether you play EVE Online or not, the chances are you've read a lot about the harsh, cut-throat universe of New Eden. Alliances routinely clash over territorial disputes, spies work to destroy organisations from the inside and death is an inevitability. While dying in most MMOs means respawning at some far-away camp and having to repair your gear, death in EVE is a somewhat more vicious affair. When your ship is destroyed, whether it's by NPCs in a particularly tough mission or pirates hunting in a low security system, it's gone for good. While insurance will provide a sum of ISK to help with the loss, you'll need to re-buy a new ship and all the equipment that went on it. This would be like having to buy a new set of armour every time you die in World of Warcraft; a scary notion.

For the denizens of New Eden, losing a ship is a strictly in-game financial loss but for those that don't play EVE the scale of those losses can be hard to grasp. Jump On Contact tackled this issue head-on recently with a handy chart showing the rough value of EVE ships in both ISK (the in-game currency) and US Dollars. The prices show the sheer scale of the losses incurred in large battles and are based on a player buying game time codes for cash to be sold in-game for ISK. A fully geared battleship, one of the most common types of ship for players to own in the game, comes out as being worth approximately $10 US Dollars. Most ships fall somewhere between $1 and $13 but perhaps most shocking is the price of a fleet-ready titan, which is estimated at $7600. The next time you hear about a titan being killed or a fleet of capital ships being wiped out, perhaps this chart can help show the sheer scale of that loss.

World of Warcraft in China remains hopelessly mired

WoW
In much of the world, current complaints about World of Warcraft center around the resolution of the storyline of the latest expansion and whether or not it's had a negative effect on MMOs as a whole. In China, current complaints about World of Warcraft are more focused on the fact that the game is still mired knee-deep in government infighting to try and make it playable again. After the last salvo, it seemed as if an end was close in sight... but as it turns out, NetEase has been forced to suspend any new player registrations for a week.

The studio is re-applying for a license to host World of Warcraft: The Burning Crusade, with no mention being made of Wrath of the Lich King, which doesn't bode very well for the hopes of that expansion ever seeing release in China. Having been stuck in the middle of two squabbling agencies for quite some time, and with no clear resolution in sight, it seems like a stretch to assume that the expansion will be released in China before the next one is due to arrive stateside. Our condolences to Chinese players affected by the latest round of bickering, and we can only hope that this long struggle will soon come to a conclusion.

Planet Calypso player pays nearly $70,000 for virtual egg

Planet Calypso continues to bring in the big spenders. At the end of December, word got around that a Planet Calypso player had won an auction for the Crystal Palace Space Station, paying $330,000 real world cash for the item. A few years ago, another player mortgaged his home to pay around $100,000 for a virtual nightclub in Planet Calypso. Hold off on the laughter, though: the nightclub wound up turning quite a profit, and the space station looks to be well on its way to the same.

Now another player is following in the footsteps of those two, taking a chance on the mysterious Atrox Queen Egg. David "Deathifier" Storey purchased the egg in a public auction, paying the equivalent of $69,696 for the item. The egg has been around since 2006, and players don't know when it will hatch, or even what exactly is inside. Deathifier is taking a bit of a chance with his purchase, perhaps hoping it will turn the same sort of profit as previous newsmaking purchases in the game.

You can take a look at the full story here.

Myst Online is alive... again... for the, um, we lost count how many times it died

Myst fans, rejoice one more time.

The game that gives Lazarus a run for his money, Myst Online: URU Live, is kicking once more. Cyan Worlds has gotten enough money together again to start up a brand new Myst server as the first phase of making Myst Online an open source project. The cavern that's online now is mostly the same cavern that GameTap had right as the game went offline.

Best news of all? Myst Online is free. Yes, you heard us right -- free. Free as in no subscription, no paying for the client, no nothing. They're welcoming all cavern dwellers, new and old, back to the depths of D'ni. Their account creation page is getting hammered right now, as everyone wants to get back in ASAP, so if you can't create an account just give it some time.

While the game is free, servers and running a business are not. Cyan has opened up a donation page on PayPal for anyone who wants to donate towards the game's bills, so if you're feeling generous then by all means show Uru some support. The game has been through hell and back, and some help would be much appreciated around the Cyan offices. They've even said they're working on a little present for those who donate...

So, readers of Massively, can I get a shorah?

Free trials ahoy for Lineage II

NCsoft
Has it been a while since you stepped into Aden? Or perhaps you were never formally introduced to the world of Lineage II but always wanted to give it a shot? Well thanks to NCsoft's newest trial program, you now have a chance.

Lineage II's new 14-day free trial program is welcoming both new users and returning players back to experience the newest free expansion to the game, Gracia Epilogue. While returning players won't be able to use their old accounts, they can use the trial keys to create a brand new account that will let them play up to level 40 with three characters for the 14 days.

So if you've been looking for a game to fill your need to spill blood and siege castles, this might be a good time to try out Lineage II to see if it's for you.

Five tips on being a better agent in Global Agenda

When it comes to action-based shooters like Global Agenda, gear is good but skill is better. Way better. Even the most technologically endowed enemies can come crashing down with a little teamwork and creative ingenuity.

But if you're new to the game, new to action-based shooters, or just not doing so hot in your PvP matches, then you might need some help. That's where we come in.

After playing a huge amount of PvP, PvE, and a decent amount of AvA in Global Agenda, I've found that many players make a few common mistakes. So, while I know this article will result in more deaths for me, I want to help all of you avoid these common mistakes and play a better game.

The Digital Continuum: Can story supplant grind?

Star Wars: The Old Republic

Star Wars offers a setting with incredible chances at strong storytelling and it's for this reason I've been watching closely for any hints at the story elements in Star Wars: The Old Republic. This recent developer blog on the driving forces behind the Sith Inquisitor's tale really dug its claws into my mind.

Before now, I'd always assumed most choice elements within the story of any given class would be mostly binary. That was the easiest solution for BioWare, who has created quite the challenge for themselves with the premise of a full singleplayer storyline experience for each class within the game.

One Shots: Hanging with the boss

WoW
Blizzard

While our sister site, WoW.com, gets the lion's share of World of Warcraft screenshots for their daily Around Azeroth column, we do still get the occasional screenshot from a player -- albeit few and far between! Today's overlook screenshot comes to us from occasional contributor Deadend from the Exodar server, who writes in: Here is Mimiron's joint. Mimiron is, from a game play standpoint, probably one of my all time favorite bosses in WoW.

If you're one of the millions of players who have played World of Warcraft and would like to send in a screenshot, we'd welcome your contribution. All you need to do is email a screenshot to us at oneshots AT massively DOT com along with your name, and a quick description of what's WoWing you in the screenshot. Please make sure your image is at least 1024 pixels wide and has as little visible UI as possible. Yours may be next!

Gallery: One Shots

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