Funcom creates a variable rating system for Age of Conan
Filed under: Fantasy, Age of Conan, Game mechanics, New titles

But Funcom is apparently planning to change graphics on the server side, depending on what game you've bought at the store. So for instance, if you've purchased a T-rated version of Age of Conan, you won't see as much blood as if you bought the M version. And putting it all server side, as Rog says, keeps players from messing with their settings and seeing the higher-rated gore.
Very interesting. I really wonder if it's worth the time and effort though-- Age of Conan doesn't seem like a game that would appeal to audiences that weren't allowed by their parents to play it. The IP is a little older than most videogames, and MMO audiences in general don't seem to have a problem playing adult games. Does Funcom really think that by varying the level, they'll pick up enough extra accounts to make all the graphics and coding worth it?














