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Star Trek Online devlogs explore strange new world-building techniques

Filed under: Sci-fi, New titles, Star Trek Online


If you've been following Star Trek Online, then you know we get the sweetest little tastes of information in Perpetual's monthly devlogs. This month's devlog is about game art -- specifically, putting together different building-block pieces of it to form a variety of locales. This is appropriately demonstrated with pieces of a Vulcan town -- "Infinite Diversity in Infinite Combinations," get it?

While that's (Vulcan voice) fascinating, the highlights of the devlog are arguably the little bits of concept art. Most if it is Vulcan stuff, but devlogger Mike Stemmle did toss in the above-pictured TOS Doomsday Machine. If you're a real Trekkie, that bit alone should make the wait unbearable. We're trying our best to be patient and to not let Perpetual's Gods & Heroes self-destruction get to us. To quote Spock, "you must have faith that the universe will unfold as it should."

[Via Warcry]

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