
Must see: Grendel's Children
Filed under: Second Life
When it comes to impressive builds in Second Life , one of the more impressive ones is actually actually not a strictly an architectural showcase, role-playing setting, or corporate-funded park. It's a shopping mall.
Undeniably attractive, this floating mercantile behemoth is actually part park/recreation and part mall - it is the home of Grendel's Children, featuring a wide range of some of the best non-human avatars and accessories to be found in Second Life.
You need a headcrab to perch on your noggin (or to jump around at people), a low cost dragon's lair, or an undead pirate? They've got all that.
Every time we've visited Grendel's Children, it's grown and changed since the last visit. Apparently they're doing very well off a steady stream of sales of low-cost, high-quality avatars. If having a non-human avatar appeals to you, or you just adore the fantastic, this is one of those must-see places.
I've never been disappointed by a visit (just by my account balance after I leave), and the place just gets more and more visually impressive. There are things on sale here from Thrulls and Liches to Medusae and genetic horrors - and things I don't even know enough about to name.
(There are dragons, gryphons, drakes, spiders, scorpions, birds (legendary, mundane, gigantic, or plush), necromancers, shadow-mancers, plague monks, incubi, succubi, assorted demons and devils, trolls, fae, angels, imps (elemental, and paralegal), treants (all seasons), dryads, myconids, chelonians, molluscs, a certain famous yellow submarine, mermaids, goldfish, therapods, dinosaurs and mammoths, aliens, and lord only knows what else. Lots and lots of what else)
Even if you don't intend to buy something, it's worth just taking a look around the place. It's gorgeous, and so full of possibilities. A recommended visit, but you'll have to keep a firm hand on your sales-resistance.








Reader Comments (Page 1 of 1)
12-17-2007 @ 12:54PM
Coherent said...
Second Life doesn't have much entertainment value, but shopping fun is a big part of what it does have.
Second Life needs destination attractions to lure people into the world. Until then, big, flashy, cool-looking shopping malls will have to do.
Reply
12-17-2007 @ 1:10PM
Coherent said...
Wow, somebody spent an entire sim's worth of prim budget on this place. It does look great though.
Reply
12-17-2007 @ 2:38PM
Ari said...
it's a wonderful place, but all that beauty and wonder tends to make things a lot laggy.
But I do agree - it's a must-see place.
just stand there for 20-minutes after landing. You should be okay for the next 30 or 40 meters. :)
Reply
12-18-2007 @ 12:36PM
ragged said...
And THEN fall off the shopping platform and explore the wonderful terraformed land below, with its hidden caves, underground rivers, giants ants, roaming dragons...
Reply