The WoW starts now!
Filed under: World of Warcraft, Opinion, First Impressions

I'm not quite sure when someone first suggested I might like to try World of Warcraft. I know someone who went into World of Warcraft about 3 years ago now and tried, half-heartedly, to suck me over with her, but it didn't happen. Then, for my birthday earlier this month someone gave me a free month in World of Warcraft. I haven't decided whether to thank them or shoot them. But, what is it like coming to World of Warcraft when it's been around for so long?
Well, the answer is, as you might expect, in some ways good in some ways bad.
World of Warcraft has, if you search on google for it, millions of hits. Sorting the good from the bad is hard work. Of course there is our feed, and our sister blog, WOW Insider to include, but do you want a useful, and well researched guide (they are out there) or an advert for "buy this book, it will tell you all you need to know" disguised as that same guide? (They are out there too.) I've finally settled, as with the blogs, on Allakazam, WOWWiki and TenTonHammer for most of my needs for information. They don't always agree, they have different uses, but they are all useful to me.
I would suggest that you find and read some of the guides to the characters and pick a class you like. You might well consider, as I did, a class that is good for soloing to start with. Why? Well, I went in fairly cold and knew I'd be spending time alone. A class that is good at soloing will always help there, because you can learn the ropes with a character that is likely to survive pretty well in most situations. That said, if your temperament suits a class that isn't really designed for solo play well, you will probably do well with that as your first class too - there are classes which are more suited to solo adventure but all of them do well enough and enjoying it more important I suspect. You will, of course, make mistakes with the class, but although the people that are grinding as fast as possible to 70th Level (or 80th soon) might laugh at what you do, the mistakes you make (learning skinning and missing the leatherworking trainer so my leatherworking is about 100 points behind skinning, D'Oh) aren't going to cripple your character in the longer term, they just mean things will take longer to achieve - but then you're learning a new world so there's learning time to include too, isn't there?
The skills system seems bewildering at first. You have some class skills - weapons, spells, things like that. You probably have some racial abilities - Forsaken all get cannibalism that lets them heal by eating humanoid corpses for example; Night elves all get a weak hide ability. You can then have two primary professions - but some are harder than others: enchanting is a hard one to get started on for example - and some make sense to learn together: skinning and leatherworking, mining and blacksmithing, herbalism and alchemy make nice pairs because you gather the raw materials (or most of them) with one profession and convert the resources into products (and usually more money) with the other. In addition, some skills make sense for certainly classes. Rogues can only ever wear leather armour (I think) so skinning and leatherworking is a good set for them - but so is mining and blacksmithing since that will let them make their own weapons. In addition, everyone gets access to three "secondary professions" First Aid, Cooking and Fishing. They are all good - you make bandages, cook the fish and meat you get from fishing and your kills, and catch fish with them. Food will help you heal, and make you money. Cooked food more so. I've started to get used to it, and now I'm hitting the fact I can't improve my cooking, nor my first aid without quests. Oh well. That leads neatly on to...
The quest system strikes me as good and bad too. It offers you a history of your race at first, which is a lovely touch. I might well do the starting quests for all the races just to find out the lore. You will quickly realise you should collect quests because often you can complete several at once. Experienced players will recognise the location in the picture of me, at about 32nd level. There are about 8 quests available at my sort of level there. However, five them basically say "walk around the salt pan and collect things" (1 from static "treasure" 4 from things you have to kill and harvest) so if you can, as I did, do all five at once rather than one at a time, it is a lot quicker and easier. The quests also nicely move you around the world, as well as sometimes teaching new class skills (hunters have to do a "pet quest" at level 10 to learn how to summon, control and feed their pets for example). That said, there are a couple of odd things - why can I only have 25 active quests at once? Who decided on the levels for the quests? Some you can easily complete at a far lower level than indicated. Some I still can't do safely several levels higher than indicated.
Having mentioned the good points, why is the quest system bad? Well, it can be very linear and lack any sort of obvious logic. If I kill the monster on a quest it may drop a given item. If I kill it at other times it won't. I'm currently doing a series of big game hunting quests, and each time I finish one (or all three in the "family" if I'm smart) I have to go back and renew the quests for the next step in the family. Annoying. That said, some of the quests tell great stories and are well worth it, as long as you don't mind running back and forth a bit.
The final thing - add ons. I still describe myself as a Second Lifer, rather than a MMORPGer. Although the UI of SL can be hacked, it is an effort (at the moment). However there are a range of attachments you can buy, and that I use, from collars, to HUD radars, to Salamander HUDs. In World of Warcraft the options aren't quite the same but... various people have made various tools to make your life easier. There are hundreds of add-ons, possibly thousands, although they don't all work well I must say up front. But, the ones that do are wonderful. For example, I use a recipe radar. It pops up on the minimap a scroll indicating the direction of any vendors with anything of interest in your region. It also shows their name, how many recipes they know and how many are of use to you. There are loads of others - with my hunter for example there are rows of buttons available, and which I use, which display my tracking, trapping and aspects. Why is this good? Well I hide them on the edge of the screen where they don't take up too much room and I can quickly and easily change aspects, set traps and change what I'm tracking. Of course the fast bar lets me do this too, but this way I have a "ranged combat" bar with various stings, strikes, aimed shots and so on, plus feign dead and flare just in case. My melée fast bar also includes feign dead, plus the various melée attacks. Skillet is an add-on that lets you see your craft skills differently, plus lets you queue several recipes in a row, then visit a vendor and purchase all the buyable ingredients they have with a single click. Building lots of leather goods after a good hunting trip? Excellent news, you can buy all your threads, salts, dyes etc. with just one click! It makes life a whole lot easier.
Will I stay in World of Warcraft after my free month? I don't know to be honest. That's not really a fault of World of Warcraft, as MMORPGs go it is a good example of its type. It's more about me. I still play table-top RPGs and I just plain prefer that sort of approach. Even on a role-play server World of Warcraft isn't role-play the same was as a table-top game with other good players can be. But if you're considering dipping your toes into World of Warcraft for the first time, don't be scared. You can learn, have fun and still be a good character when you get to 70th Level. You might not be the best possible ever, but you can be good, and have fun getting there.

















Reader Comments (Page 1 of 1)
RequiemOgre said on 10:07AM 1-20-2008
Good luck in your free month!
It's really neat to see what new people to the game are coming up with. I started near the end of closed beta, and the only way I have felt that "omg this is all new" feeling is now, by switching over to LotRO. The game is fun, it is addictive... but it is -not- table top roleplaying.
I would say the only really huge quality that would keep you is the community that you become part of, and I really do not mean the warcraft official forums. If you are into immersive role-play (which I assume you are, quoting second life and table top) then I highly recomend any of the smaller guilds on an RP server, like Moon Guard (My highest recomendation) or Argent Dawn. Don't get caught up in rushing to the cap, enjoy the game, and get some regular people to play with that are not people you know IRL. The reason I say this is because it will give you the chance to see more of the people around you, not just the people you already know and will give you a more complete picture of what the game is like. On the same hand, if WoW isn't for you, don't force it! The game has enough haters as it is. :)
Hunter is a good, solid choice for a first character. It is simply the easiest to level with and packs a good punch in both pve and pvp. If you can do it, try to get to Outland before your month is up (this may not happen, depending on how fast you level). Most of the community will likely be in Outland on whatever server you play on, and it will definatly sweep you up with things to do.
The 25-limit quest log is obnoxious, but I didn't realize that until recently. It used to be 20, and I rejoiced when it went up to 25. Since I have been playing LotRO (with it's 40 max), I have been running into the opposite problem... where to start!
Reply
onetrueping said on 11:20PM 1-20-2008
There are a couple of things that caught my eye here, specifically three major points. If you don't mind, I'll address each in turn.
First, try not to use Allakhazam if you can avoid it. It was purchased and is owned by IGE, a notorious game-currency company that makes a profit out of ruining game economies. Instead, I recommend using WoWHead.com, which is run by a different company and has a better interface free of adds. It also contains most of the information that Allakhazam does, without some of the inaccuracies.
Second, as to roleplaying. It is difficult to roleplay in WoW, and part of that stems from the lack of GM support in enforcing the roleplaying rules. Your best bet there is to find a relatively low-population RP server, find a "Hard Roleplaying" guild, and install FlagRSP, which is an addon that makes it easy to identify other roleplayers. It's a lot of work, but it can pay off in the end.
Third has to do with addons. I recommend using addons from the WoWAce library, as they tend to use fewer resources. In particular, I recommend using Cartographer, which can aid you in finding all manner of things, from treasure and resources to quest locations. Another useful addon, in the same vein, would be nQuestLog, which helps track quests, and another addon whose name escapes me, which works with nQuestLog to provide information from the WoWHead database on each of the quests you are currently on.
In the meantime, enjoy your stay in Azeroth as long as it lasts.
Reply
Krystalle Voecks said on 8:43AM 1-21-2008
Just so you're aware, the company that owns Alla is the same company that owns Thottbot and Wowhead. All three are owned by Affinity Media, and while they have stated that they are no longer tied to IGE, there is nothing beyond their word proving the dissolution of that tie.
Word to the wise. Wowdigger.com is one of several Blizzard-approved database sites, and is 100% free of any affiliation to Affinity Media.
Sejarki said on 11:59PM 1-20-2008
Oddly, I'm in the exact same boat. I recently got rather sick and found myself bedridden. Looking for something to keep me occupied I tried the WoW demo, and eventually after reaching level 20 purchased the game. Sadly the day after I purchased it I got really bad and... well, really that was just over a week ago, I haven't played since. The WiFi in the hospital I'm trapped in won't let me log onto WoW, and I found myself falling to Animal Crossing and Pokemon Diamond to keep me occupied oddly enough, along with some consideration of good ol' fashion pen and paper roleplaying.
So I find myself now, having gone through the hassle of buying the game and now finding myself interested in other things, wondering what to do. While my friends play on a PVP server and I'd love to play with them, I think if I'm going to enjoy the game this late in I need to play on an RP server. I'll be testing it and an assortment of other games.
Sadly the last MMO to really hook me was FFXI which I loved the lore for, the story and world they had said up was pretty intriguing, but no one roleplayed, and there weren't roleplaying servers. So that always disappointed me.
Maybe I'll find some fun in WoW. Hopefully, maybe, who knows. Maybe I'll just end up training Pokemon all day.
Reply
TheGeekFather said on 6:23AM 1-21-2008
Actually, all three big wow sites are owned by the same company(Thottbot, wowhead and alla). I prefer wowhead as its data is the least tainted in general and they tend to have the least intrusive ads.
Reply
onetrueping said on 3:52PM 1-21-2008
I'm sorry, I was unaware of the WoWHead purchase. Though admittedly, I've never seen the ads on their site. Must be good ol' AdBlocker at work, eh?
TheGeekFather said on 8:43AM 1-23-2008
All three sites are not owned by IGE directly anymore that I am aware of.