Skip to Content

Summer Budget Travel Tips from Gadling
AOL Games

Rolling restarts rescheduled

Filed under: Bugs, Patches, News items, Second Life

Well, we don't envy Linden Lab's staff today (actually, come to that, we don't envy them most days). Today's Second Life central-servers update didn't go well. In fact, it went far worse than we actually thought it would.

Apparently the code (which reportedly had passed QA just fine) failed on implementation, got rolled back, fixed and rolled out again, resulting in a day of general unpleasantness for users and Linden staffers alike.

The rolling restart that was supposed to take place never really got going, and now that's going to take place tomorrow. The new schedule is Wednesday, 30 January (tomorrow, essentially) from 2PM SLT (US Pacific) for five hours. We're still not convinced that all the cleaning up will be done by 7PM SLT, but we'd be more than happy to be proven wrong on that.

Reader Comments (Page 1 of 1)

Massively Features


Featured Games

Events Calendar

NameDate
Fallen Earth Launch Q2 2009
Global Agenda Closed Beta July 2009
CrimeCraft Launch Aug 25 2009
Champions Online Launch Sep 1 2009
Cities XL EU Launch Sep 3 2009
Aion Launch Sep 22 2009
Earth Eternal Open Beta Q3 2009

Massively Podcast


New episodes every Wednesday. Now playing:
Episode 59, for Wednesday, July 1st, 2009.



Archive | RSS | iTunes | Zune

Featured Galleries

One Shots
Hands on with Cities XL
Earthrise wallpapers
Runes of Magic: The Weeping Coast
Aion Beta: Asmodian Ascension Quest
Aion Beta: Asmodae
Aion Beta: Crafting your Asmodian
Runes of Magic: The Elven Prophecy
GamerDNA: A brief look at free to play games