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Rolling restarts rescheduled

Filed under: Bugs, Patches, News items, Second Life

Well, we don't envy Linden Lab's staff today (actually, come to that, we don't envy them most days). Today's Second Life central-servers update didn't go well. In fact, it went far worse than we actually thought it would.

Apparently the code (which reportedly had passed QA just fine) failed on implementation, got rolled back, fixed and rolled out again, resulting in a day of general unpleasantness for users and Linden staffers alike.

The rolling restart that was supposed to take place never really got going, and now that's going to take place tomorrow. The new schedule is Wednesday, 30 January (tomorrow, essentially) from 2PM SLT (US Pacific) for five hours. We're still not convinced that all the cleaning up will be done by 7PM SLT, but we'd be more than happy to be proven wrong on that.

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