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City of Heroes Issue 12 announced!

Filed under: Super-hero, City of Heroes, City of Villains, Events, real-world, Events, in-game, Patches

The folks at NCsoft, as their first major act stewarding City of Heroes/City of Villains, have dropped news of a HUGE new patch to the game. Issue 12: Midnight Hour will introduce a swath of brand new content to the game, along with an enormous array of new features:
  • A brand new faction called the Midnight Squad, a group of mystics and scholars.
  • Missions from levels 10-20 to support the new organization.
  • Time Travel missions, from level 35-50, tying into the earlier Midnight Squad content.
  • As you may have guessed from the above image, you'll be tangling with the best that the Roman Empire has to offer.
  • New Roman-themed costumes will be unlocked as a result of your time-traveling escapades!
  • Villains will have the chance to create epic archetype characters after they make it to max level, much like the heroes have the archetypes the Warshade and the Peacebringer. The villain epics will be called Wolf Spiders and Blood Widows.
  • Both heroes and villains will be getting more powers added to their archetypes! It doesn't sound like these will be all-new powers, but that archetypes will have some new options from already existing powersets.
  • Tons of additional goodies like a revamp to the Hollows zone, a "Level Up Bonus" and displayable stats!
Additional information is available in CoX Lead Designer Matt Miller's letter to the community. There he outlines some things that have been going on behind the scenes since the NCsoft acquisition, as well as his hopes for the outcome of Issue 12. This is fantastic stuff, and to me seems like a thrown gauntlet now that Marvel is out of the picture. With DC still quite a ways away, City of Heroes is going to be the only superhero game on the block for some time. Are great updates like this enough to get you back into the game?

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