Gamer Interrupted: Are you a Funsucker?
Filed under: Culture, Opinion, Gamer Interrupted
Recently, the Spousal Unit and I got into an argument over this article about Blizzard's Naming Policy enforcement. In this post, WoW Insider's Daniel Whitcomb asks why Blizzard must be informed of every instance of a name like "Longjohnson", before they will enforce their policy on each one. I say people who blatantly name themselves against the policy are ruining the game immersion and are sucking other people's fun. The Spousal Unit says that the real Funsucker is the person who reports the name, unless he or she plays on an RP server. He says people who name themselves after pornstars and genital euphemisms are just having fun and that people who talk about game immersion are taking themselves too seriously. I say that I play games to escape from the latest train wreck and don't want to see a version of her name on a Blood Elf Rogue when I'm bringing up an alt.
The problem here is a difference in opinion of what fun is. We play MMOs to have fun (and relieve stress and escape), but when we are playing with a massive number of other players, the many views of what fun is can and do clash. So the question is, should we care about other people's fun when we are having our own? In my opinion, your "right" to have fun, in-game or out, ends as soon as you start infringing on someone else's fun. But this rule can't be strictly applied because some people's fun may not fit into the scope of the game... or reality. I've tried to come up with some basic guidelines as to when we should worry about someone else's fun and when it's OK not to without being a Funsucker.
Are you seriously impeding someone else's gameplay?
In WoW, it is expected that Horde questing out of Tarren Mill are going to get thumped. A lot. But there's a difference between ganking an easy target while on your way somewhere and camping some poor level 24 with your level 70 and friends. If your fun is making someone have to logoff until you leave, then you are a Funsucker. If you are only killing random lowbies as revenge for when you were fodder and then moving on, then you are just contributing to the atmosphere.
Are you destroying the immersion or just bending it a little?
Everyone except for hardcore RPers bends the immersion of the game a bit. Just the term PvP when appearing in a game reminds you that you are a Player versus another Player. I can chalk up dodgy gameplay and functionality to Nanotech or Magic, but a lot of in-game text erodes the immersion for me in most games. That's the fault of the developers. But when players name themselves after a U.S. politician, then they are contributing to the erosion. WoW is so huge and has so many first time MMOers that there is very little respect for game immersion on anything except for some RP servers. In games that don't segregate Roleplayers from Non-Roleplayers, you are less likely to be made fun of if you speak in character and have emotes. And of course there is context. Funsucker is a great name for a Supervillain, but doesn't belong at all in LoTRO. This is a touchy area because of the "LOL RP" faction vs. the folks who say "m'lady", but in general, if your name works for the virtual world in which you play, then you are guaranteed not to suck anyone else's fun. If you must have a character named Longjohnson, play Hellgate: London or some FPS.
Have you paid real money for your virtual fun?
Except for games that run on RMT, buying Gold, Influence, etc. supports spammers, botters and hackers. Those spammers you hate when you go into Atlas Park? You paid them to be there, if you bought Influence outside of Paragon City. Regardless of the dangers of getting your account hacked, banned or both, you are seriously sucking the fun of most players in the game.
Would you do it in real life?
Of course you wouldn't actually hump a corpse -- we all hope. But do you shout out taunts when participating in real life competitions? Most people do and it is part of the fun. Friendly and even not-so-friendly razzing is considered socially acceptable when playing sports and other "normal" (non-geek) games. Basically, if the real life equivalent doesn't suck people's fun then neither should the corresponding in-game action.
Leisure time is important for keeping balance in our otherwise stressful lives. While sucking other people's fun may relieve your stress, it increases other people's. I'm a firm believer in treating other people the way you want to be treated. I think, if you do, you are less likely to have your leisure time marred by someone else's idea of fun and you also are leading by example. Besides, there are many different games and areas within games where you can get your grief on without really being a Funsucker. I am extremely fond of the Battlegrounds in WoW, for example. There you can work together to trounce the other team or you can follow your own selfish agenda by hunting the same noob all over the map. I don't find the latter very fun and being on the receiving end certainly sucks, but you don't have to collect your body and the game will come to an end relatively soon, so you're not stuck in a bad situation.
We all get enough stress in the rest of our lives without having to deal with it during our leisure time. It isn't your responsibility, of course, to make sure everyone is having fun. They are responsible for their own enjoyment, just like you are for yours. But it's a good idea to remember that other players are human beings, too, and not just pixels on your screen. In game, just like in life, we all need to respect each other's differences. There will always be people who are just looking for things to complain about, and there's nothing you can do about them. But, with a little consideration, you can make sure that your fun doesn't suck someone else's and increase the chance that others won't suck yours.
Robin Torres juggles multiple characters across multiple MMOs, two cats, one preschooler, one loot-addicted husband and a yarn dependency. After years of attempting to balance MMOs with real life, Robin lightheartedly shares the wisdom gleaned from her experiences. If you would like to ask Robin's advice or if you have a story you wish to share, please email Robin.Torres AT weblogsinc DOT com for a possible future column.







Reader Comments (Page 1 of 1)
3-25-2008 @ 3:25PM
Lemmo said...
Just having Easter dinner with the family, I got to listen to my batch of 15-year-old cousins talk about how great it is to gank lowbies in WoW. Listening to their horrific hazing stories while they cackle just reminds me that young kids have a totally different idea of fun than I do. When they found out you can't gank lowbies in City of Heroes (my game of choice), they looked at me with this confusion of "Well then, what do you do for fun?"
It was a pretty interesting conversation.
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3-25-2008 @ 3:32PM
Scopique said...
You know, most of the time I get a chuckle out of creative naming, but after the first few seconds, I realize that this person is introducing him or herself to the world at large in a very juvenile way. Power to em if they like to crack jokes, but this is an on-going joke that they live with every day, and which preceeds them everywhere they go. While it's not so much about immersion, it just reminds me that I'm surrounded by people who probably spend a good chunk of their day picking their noses and thinking up fart jokes.
As far as interpersonal interaction goes, I think there's a bigger issue. I remember the Good Ole' Days of UO, where there was no way to turn off PvP. Griefers would do ANYTHING to get you to attack them, or to frustrate people who just wanted to play. Because people can hide behind their accounts, there's less incentive to actually behave themselves, and if someone had a bad day at work (or is just an ass in general), there's nothing stopping them from taking their bad day out on people they don't know or will never meet. That's entirely unacceptable.
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3-25-2008 @ 4:49PM
Inscrutibob said...
I can understand the urge to name a lowbie bank alt something silly or immersion-breaking, but I have to admit I just don't get it when I come across a level 60+ named Plussizewang or something. I think I'd be tempted to report my own name at that point.
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3-26-2008 @ 11:56AM
Thrush said...
I personally dont report names that violate Terms of Use because I cant be bothered. The offending name will be off my screen soon enough anyway. But if someone feels strongly about it they should file a ticket. The ToU exist for a reason and if you violate it be prepared for the consequences.
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3-31-2008 @ 9:16AM
Waxil said...
You are assuming people actually read the ELA and TOU, it is plainly obvious that the majority of players (especially WoW players) do not. Blizzard could change the TOU in any given patch to say somewhere in the middle of it "You hereby agree that your credit card will be billed for an additional $500 this month", and no one would ever notice until the bill came.
Another issue is that with 20 000 or so characters per server people run out of creativity VERY quickly. Does it really matter? I would argue yes, small details make certain genres almost impossible (a horror mmo for example can't really happen as you will get PrincessBush running up to you saying "^_^HIHI LFG RAID PLZ!!! LRN2PLAYNOOB!"').
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