Warhammer Online delayed to Fall 2008
Filed under: Fantasy, Warhammer Online, News items

In other words -- WAR needs more time to cook and EA Mythic has recognized that fact. The news is all good to us, especially since we've already said this was the correct road for WAR to travel down in order for it to succeed in the massively multiplayer online game market. There just wasn't enough solid looking stuff coming from the Warhammer Online camp to convince us that launching anytime before fall would be a smart choice. Thankfully, it appears as though fans of the upcoming successor to the RvR throne need not worry -- your game is being taken good care of and at least now there are more chances to get in on that ever-elusive beta.
Also, Mark Jacobs has started a thread to address any worries and questions that players might have -- we recommend checking it out.



















Reader Comments (Page 1 of 1)
Ghen said on 10:25AM 3-26-2008
Whatever, if we take all the video blog stuff as fact we can safely assume that they don't work very hard at EA Mythic... If they stopped goofing off a little maybe it would have made the previous release window.
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Bob said on 11:01AM 3-26-2008
PHEW, I don't know why but when I saw this for some reason I read Conan and began freaking out. I can wait to see World of Warhammer, but not Conan, not my Conan...
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Scott said on 11:34AM 3-26-2008
It is safe to say that, after all of these delays, I'm starting to lose interest in this game all together
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Green Armadillo said on 2:46PM 3-26-2008
They're better off losing "fans" with short attention spans than paying customers. If your game isn't ready, your customers will quit and tell all their friends - as well as sites like this one - that it sucks. You lose a large chunk of your core market - many of whom will be hard or impossible to win back - AND your expansion market from bad word of mouth. It's a lose lose. You may be "losing interest" now, but if Warhammer is the best game out there come December, I suspect we'll see you in Warhammer.
Of course, the game still has to be good when it finally comes out, and it probably would have been better not to set a release window until they were more certain they could meet it. But more time can't make the final quality of the game worse, so it can only be a good thing.
Alarie said on 11:51AM 3-26-2008
I agree they hype the game well and then drop the bomb of delay on people it makes you mad and does lose interest. I really am excited for AoC but if they slapped another delay in our face this close to the release date I would start to lose interest. However, I guess this gives me time to sink into AoC and see what nerfs they throw at people for 6-7 months to decide if Warhammer is right for me.
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Mark said on 12:27PM 3-26-2008
WAR already looks aged graphically. Now EAs pushing it out further.
Not good. Not good.
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Arabica said on 12:41PM 3-26-2008
Another delay is not that big of a deal. I was talking with a clanmate last night saying that they were getting awfully close to the launch window without releasing info in regards to what was or would be finalized by launch. Lo and behold this morning they push it back. I'll still buy it.
In the meantime this gives AoC a huge opportunity and puts it under a lot of pressure. If the dates of release were close then I was just going to get Warhammer. Now, I am thinking that *if* AoC looks like it will release on time then I will pre-order it and hang there for a few months. If AoC delays then no pre-order, no subscription.
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Mark said on 9:16PM 3-26-2008
What are the odds that the next MMO-Delay-Post does not include the word "polish"?
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