Spacetime Studios reveals character development for Blackstar
Filed under: Sci-fi, Galleries, Classes, Game mechanics, New titles, Crafting, Races, Academic, Blackstar
According to the blogpost, by locking down the character type visually, it allows for easier apprehension of the elements of that type by both the development team and publishing partners. This, in turn, solidifies its inclusion into the rest of the game earlier on, which makes further progress that much more effective.
Plus, y'know ... it's prettier. We love concept art at Massively, and a look behind the scenes is always welcome. Check out the rest of the article!






Reader Comments (Page 1 of 1)
4-10-2008 @ 11:37PM
Lemmo said...
Now that's my kind of sci-fi. I was a huge fan of Phantasy Star Online (still play it on the Wii, in fact). I think I'll keep an ear to the wall for this one.
In fact, this just drudges up the depression I felt when Tabula Rasa changed art direction, or when Phantasy Star Universe was plagued with performance and grinding mediocrity.
Here's to hoping for a good, flashy sci-fi game. Knock on wood.
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4-11-2008 @ 12:21AM
Mark said...
So, NCSoft pulled Spacetime's funding in January, and from what I've seen tonight and learned about the company Blackstar is one of the most promising MMOs on the horizon. Ex Origin and SWGalaxies devs, great art direction. Can't wait for this one.
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4-11-2008 @ 12:42PM
Theadrick said...
Yay... a cross between anime and the girl from the Esurance commercials. Pass.
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