Skip to Content

AOL Games

The Daily Grind: What does WoW do better than any other MMO?

Filed under: World of Warcraft, Fantasy, Game mechanics, MMO industry, Opinion, The Daily Grind

We try very hard not to be partisan here at Massively. In our efforts to bring you the latest news and features for the entirety of the world of MMO gaming, we can't afford to show favoritism for one title over another; we love all of our virtual children equally! Having said that, then, we'd say that the majority of our writers have spent a good deal of time in World of Warcraft. Some still play, others have moved on -- some have moved on and come back.

This blogger in particular has spent no longer than a month's running time in WoW before quitting, only to return for another month after some time has passed; repeat recidivism ad nauseam. After researching and playing numerous other MMOs, and still not finding that one "home" game, WoW is always there, solid and reliable. But what is it exactly that draws one back after an absence? Or causes one to keep a running account there even when not actively playing? What does WoW do better than any other MMO?

(And if at all possible, please, let's keep this from turning into a reason to bash other MMOs, okay?)

Reader Comments (Page 1 of 1)

Massively Features


Weekly Columns


Events Calendar

Name Date
Alganon Launch Dec 1 2009
EVE Online: Dominion Launch Dec 1 2009
LotRO: Siege of Mirkwood Launch Dec 1 2009
Star Trek Online Launch (NA) Feb 2 2010

Massively Podcast

New episodes every Wednesday. Now playing:
Episode 77, for Wednesday, November 18th, 2009.



Archive | RSS | iTunes | Zune

Featured Galleries

One Shots
Two years of Massively features
Fallout MMO Concepts
EVE Online Postcards, part 2
Halloween 2009
DDO Tour - Update 1
EVE Online postcards part 1
Bizarro Gallery
LotRO: Siege of Mirkwood Developer Tour