Old land store, new prices
Filed under: Business models, Economy, News items, Second Life, Virtual worlds

With server version 1.21 still going through its shaky rollout, Linden Lab have decided to put the old land-store back online. It still has all the issues it had before (delays, not working in MSIE, an inability to order void/openspace simulators and so forth), but you will be able to order new sims at new prices.
Hopefully when server version 1.21 and the new land-store are finally online, any outstanding orders can be fast-tracked through the new system. In the meantime, it looks like Linden Lab is taking the hit on extra-handling of simulator purchases by running at the new, lower prices.



















Reader Comments (Page 1 of 1)
Ari Blackthorne said on 2:43PM 4-25-2008
Yes, I suspect the new land store highly automates things - as it always should have. So, no doubt there was a run on the land-store-with-new-prices, but it's the old method. I figure two to three weeks for those islands to appear.
But what happens when the new land store appears, deliveries are "almost instantaneous" and there still is a backlog of new orders from the old land store?
Taking down the old land store was to help build a void so there wouldn't be any overlap. And, what about those still waiting in the backlog when the new store comes up?
A decision to be made: sit it out and wait for concierge to activate and deliver the region they have been waiting on... or, cancel that ticket and purchase a new one through the new land store, risking that the canceled ticket won't cancel in time and suddenly a double-purchase happens. (Tickets aren't closed until actual delivery - thus, it is possible manual configuration and set-up is occurring before the ticket is closed).
Kind of makes your mind feel like you've sucked on ice cubes too fast, huh? ;)
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