
Earlier this week, folks in London got a chance to preview the
Realm-vs-Realm style of PvP combat that will be central to
Warhammer Online.
EA Mythic was on-hand to demonstrate the game to press at a huge Electronic Arts booth, alongside other PC superstars like
Battlefield Heroes,
Mass Effect PC, and
Battleforge. Gamespot had a chance to get
an update on the game's current progress, and states that the folks at Mythic are firmly in the "polish and iteration" phase. Though there was little new information given out at the event, it's interested to hear that the developers plan to offer player regular cinematic interludes as rewards.
City Sieges, for example, will conclude with a dramatic cinema event that moves forward the gameworld's story.
Seeing the demo environment must have been a sight as well.
A blog entry on game producer Josh Drescher's personal site describes the venue as a large room
"with crazy sets (we've got a Marshes-of-Madness set) and a GIANT rotating platform in the middle that the press sit on. The platform moves them around to look at each title in order, which is hilariously awesome to see." We hope Josh recovers from his illness, and that more information on
WAR's central
PvP elements become available soon.
Reader Comments (Page 1 of 1)
Gathar58 said on 6:29PM 4-26-2008
their seems to have been a bit of a mix up with this whole cinematic thing, and Josh drescher handles it over at Warhammer Alliance.
and I quote
"And I think the "cinematic" comment was a conflation of the explanation we gave for Public Quests which DO figure large-scale events that could be described as cinematic in scope."
http://www.warhammeralliance.com/forums/showthread.php?p=810345#post810345
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