Skip to Content

AOL Games

Pumping Irony gets philosophical on patchers

Filed under: MMO industry, Patches, Academic


Patchers. The upside and downside to online gaming. Sure, they bring you oodles of new content, but they can also result in wait times before you get in to play you favorite game. But did you ever stop to think about the difference in patchers across the genre? The subtle difference that's exhibited in each company's updating program, like logging in before downloading your update, or the amount of updates in a game?

Pumping Irony did. That's why they sat down and looked at the patching process amongst different games and began to get philosophical on your favorite (or most hated) launching device. Is requiring a player to log in helping you with your download times? Or is it just another barrier to keep you waiting longer before you get in to play, which may offset companies getting subscribers back into action? These questions and more are described within, and it's certainly worth the read for any MMO junkie.

Reader Comments (Page 1 of 1)

Massively Features


Weekly Columns


Events Calendar

NameDate
Earth Eternal Open Beta Q3 2009
Alganon Launch Dec 1 2009
EVE Online: Dominion Launch Dec 1 2009
LotRO: Siege of Mirkwood Launch Dec 1 2009

Massively Podcast

New episodes every Wednesday. Now playing:
Episode 75, for Wednesday, November 4th, 2009.



Archive | RSS | iTunes | Zune

Featured Galleries

Two years of Massively features
Fallout MMO Concepts
EVE Online Postcards, part 2
Halloween 2009
DDO Tour - Update 1
EVE Online postcards part 1
Bizarro Gallery
LotRO: Siege of Mirkwood Developer Tour
Guild Wars 2 Art Book