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The neverending NDA?

Filed under: Business models, Game mechanics, Opinion, Legal


Non-disclosure agreements or NDAs have traditionally been thought of as a burden that gamers have only begrudgingly borne because they want early access to a game. For a variety of reasons, developers often don't want people going around and blabbing about their new titles, either because the game is still in a very unfinished state and the comments wouldn't be generally positive, or for marketing reasons having to do with hype and release timing.

So when we read one blogger suggest that a developer actually extend the NDA indefinitely post-release, at first we weren't really sure what to make of the idea. He suggests that it would give developers the leverage to eliminate game guides and third-party sources of information that really marginalize the difficulty of content by letting players gain knowledge of encounters before they've experienced them. He suggests that it would have the benefit of strengthening inter-personal bonds and information sharing within the game. While this is true, we can only imagine the explosive legal battles that would precede this sort of system. Still, it's a novel idea to think about.

[Via Mythical Blog]

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