
Cinemassively: Current TV talks about A Virtual Recession
Filed under: Video, Second Life, Free-to-play, Cinemassively, Machinima, Virtual worlds
[Thanks, Kai!]
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Reader Comments (Page 1 of 1)
5-16-2008 @ 12:03PM
Foobar said...
I'd say that virtual economy is not that hard infected by real economy. Simple reason: there are more economies involved in sl than one.
The german e.g. are the 2nd largest population of residents in sl (didn't found source - hope that's still right) and german economy is quite stable, lately even said to be growing more than expected. The same is true for other involved economies like China's.
I assume this interaction between economies in virtual markets might absorb the fall (or raise) of one particular.
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