Skip to Content

Joystiq

High-end graphics features planned for Second Life

Filed under: News items, Second Life

Linden Lab is tinkering with a set of Second Life graphical improvements for high-end graphics hardware. Dave Parks, software engineer at Linden Lab has been working on a set of features tailored to the Geforce 8 set of GPUs. Users without the required hardware would not suffer any performance reductions as a result of the new features.

The featureset (which is available as an experimental branch called shadow-draft in the viewer source repository, for the curious), includes hard Sun-shadows, per-pixel lighting, support for an uncapped number of point-lights, and lighting costs based on screen coverage.

The new branch has been minimally tested and found working on standard Windows, Vista, and some Linux systems, with decent frame-rates. MacOSX does not appear to contain the requisite level of shader support.

The code is largely unoptimized and experimental, and none of the new features can be enabled by those with older hardware. Firstly, older hardware just doesn't have the ability to handle the features, and if it did would likely be so slow that you'd be better off going and browsing the Second Life Flickr group instead.

At this stage, the feature is quite an early one, and Linden Lab has reaffirmed its commitment to supporting as broad a range of hardware as is possible, aiming for overall improvements that do not make performance worse on given hardware sets.

That said, degenerate conditions do exist for some hardware combinations (we've experienced them ourselves). If you've experienced reduced performance going from a non-windlight viewer to a windlight viewer (with Windlight features disabled), you should file your observations, settings and system specifications in Linden Lab's JIRA tracker, so that Qarl Linden and others can attempt to pin it down -- such cases may point to other correctable performance issues in the viewer code.

Related Articles From Our Partners

Reader Comments (Page 1 of 1)

Massively Features




Weekly Columns


Events Calendar

Name Date
Earthrise Launch Q2 2010
APB Launch Q3 2010

Massively Podcast

New episodes every Wednesday. Now playing:
Episode 87, for Wednesday, February 3rd, 2010.



Archive | RSS | iTunes | Zune

Our Writers

Elizabeth Harper

Editor-in-Chief

RSS Feed

Shawn Schuster

Managing Editor

RSS Feed

Dan O'Halloran

Features Editor

RSS Feed

View more Writers

Featured Galleries

One Shots
LotRO Volume 3, Book 1 gallery
Star Trek Online Collector's Edition unboxing
Dungeon Fighter Online
Dungeons and Dragons Online Update 3
Runes of Magic: Demon Stronghold
Star Trek Online Character Creation
CES 2010: Lego Universe screenshots
WonderKing general gallery