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EVE Online: play test factional warfare, June 4-6

Filed under: Sci-fi, EVE Online, Events, in-game, Expansions, Game mechanics, News items


CCP Games announced a new series of factional warfare playtests for EVE Online's imminent Empyrean Age expansion, and are seeking help from all available pilots in New Eden. EVE dev CCP Tanis stated that the first release candidate for the Empyrean Age is being put on the Singularity test server, and that CCP is now focusing its attention on the gameplay mechanics of the long-anticipated factional warfare system.

The playtest will focus on the offense and defense of capture points and the conquering of solar systems. Players will be divided into either Caldari or Gallente factions; each faction will have an offensive and defensive team. The ultimate goal is to capture as many systems as possible while preventing the opposing faction from gaining any territorial control. CCP developers and ISD will be on hand to answer questions and guide players.

When: June 4 to 6 (Wed., Thurs., Fri.) from 11:00 to 14:00 EVE time (GMT).
Where: Singularity test server
Why: "We really cannot stress how important your feedback is to us."
Another Why: Each day the players on the winning side will be given a stock of officer modules !! ... *dramatic pause*... on the test server only. (Sorry.) Also the player who submits the best bug report will be given maxed out skills on the test server.
How: Join the in-game channel "Faction Testing" for instructions.

CCP Tanis also reminds players that the latest Singularity test server patch is required to participate in the playtest. The patch should ONLY be applied to a second copy of the EVE client, and NOT the main client used for everyday play on the Tranquility server. That is, unless you'd prefer to call the test server "home" from now on. Further details can be found in the official announcement; EVE Online account login is required to access this information.

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