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Disclaimer: Faction grinding is not actually fun

Filed under: World of Warcraft, Fantasy, Game mechanics, Endgame, Opinion

Faction grinding may be a bore, but it is a necessary evil in games like World of Warcraft. As much as you may not like sitting around an area and killing the same creatures over, and over, and over again for items, you may be doing just that once you hit the level cap and have nothing better to do. All of a sudden, that faction grind is looking mighty tempting.

Kaliope heard through the grapevine that Blizzard might be considering a new method of achieving faction points. One of the possible ideas mentioned: letting faction unlocks occur on an server level rather than on a per-character basis. Instead of doing the grind with every single one of your characters on a server, only your main would have to grind all the way up to exalted. Then, all of your characters on that server could claim the benefits of having the exalted level.

Obviously this would mean some angry customers and more high-end items hitting the market, so the idea isn't perfect. But there's an interesting discussion going on at Kaliope's blog about how to ease the grind so it actually can become fun, rather than a slow and painful gameplay element.

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