PvP servers are an unstoppable force
Filed under: MMO industry, PvP, Endgame, Opinion
If you happen to run into him, don't tell him we said this, but we keep very close e-tabs Ryan "Blackguard" Shwayder, following him around forums and checking his blog rather frequently. It's not that we have some unnatural affection for the man (although we do), it's more of a professional curiosity. We're watching and waiting from the shadows for the day when Ryan will perhaps have a bit too much to drink and sit down at his computer and finally dish all the details for 38 Studios' top-secret project, for which he is both a game designer and community manager.In the latest post on his blog, Ryan notes the overwhelming acceptance of PvP servers not only in World of Warcraft, but in the recently released Age of Conan as well, with over 50% adoption in that case. They've gone from begrudged niche in some cases to being as necessary for a sustained end-game as raiding or crafting. Specifically, Shwayder notes, "Now that it's clear there is money in PvP and it's not niche, I'm betting we start to see some high-budget PvP MMOs soon." Is that right? High-budget PvP MMOs in the future? Like, we don't know... Copernicus?



















Reader Comments (Page 1 of 1)
Keen said on 2:58PM 6-17-2008
High budget PvP Mmo.. hmmm ... no, can't think of any .. OH WAIT!
Warhammer Online.
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Ryan Shwayder said on 3:30PM 6-17-2008
Nerfbat Disclaimer: The content of this website is mine alone, and it has not been reviewed or approved by my employer, 38 Studios. Posts and comments on this website do not necessarily express the views of 38 Studios or other employees of the company. If you are offended by anything on this website, I apologize, as that is not the goal of anything I post here.
:)
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Chris Chester said on 3:43PM 6-17-2008
A likely story.