New CoX patch takes some of the punch out of Energy Melee
Filed under: Super-hero, City of Heroes, City of Villains, Classes, Patches
We knew this one would be controversial. There's a new patch hitting the CoX live servers today. Along with some welcome fixes for the buff icon issues players have been complaining about, as well as a collection of other changes including fixes to suicidal pets and NPCs, there are changes to Energy Melee in its various versions that have had the forums abuzz with debate. The changes were to 'better balance' the powerset, while keeping Energy Melee as the king of single target burst damage.The changes that have most players up in arms are the nerf to the stun dealt by Total Focus and an animation change to Energy Transfer, changes that hit the Tank, Brute and Stalker classes. The new animation, while more visually impressive than the old, is slower; an Energy Transfer used to take one second, and now takes 2.67 seconds. (For those that don't know, Energy Transfer is a damaging attack that also has a good chance to stun.)
Despite the usual high levels of communication from the developers, some players are unhappy and consider this a crippling nerf; however, nobody seems to be particularly surprised that some form of nerfing has taken place. Energy Melee really was that good.



















Reader Comments (Page 1 of 1)
Stark1 said on 4:44AM 7-10-2008
The race to mediocrity among classes is nearly complete.
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Snorii said on 10:43AM 7-10-2008
Not surprised at this, Energy Melee has always been above the curve.
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Stark1 said on 11:17AM 7-10-2008
And I was surprised we had so many Prophets in the game. I need to find out how to unlock that AT.
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