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Blizzard to move WoW offline?

Filed under: World of Warcraft, Fantasy, Real life, Events, real-world, Game mechanics, MMO industry

This is either the craziest idea ever spawned by the mind of a game journalist, or right on the money. GigaOm writer Alistair Croll has taken the news that Blizzard is developing an unannounced MMO and put together a list of reasons that point to the possibility of an offline version of World of Warcraft.

Now, take a moment and let that thought sink in. Real-world orcs and Draenei running around doing battle in public. Crazy, right? Yet consider the reasoning: MMOs are so popular as to have completely saturated the market, so for a new MMO to be successful, it must innovate in a unique way -- taking it all offline is definitely that. For such a reality-based game to work, it must have a massive player base (10 million strong and growing -- check) in constant communication (mobile devices FTW -- check) with places to visit (geocaching -- check). Add to this how many WoW players already have their own costumes, and suddenly, this idea has legs. Is it likely? It seems pretty risky, but if any company has the resources to sling at an unknown market, it's Blizzard. Ask yourselves, jaded gamers -- would you play a Live Action World of Warcraft?

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