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Patch report for Age of Conan's July 17th update

Filed under: Fantasy, Age of Conan, Bugs, Classes, Forums, Game mechanics, Patches


Yes, it's time again for another edition of undocumented Age of Conan patch notes. We briefly mentioned them in the invisible hotfix edition that took place shortly after the latest Age of Conan patch. The list maintained on the official Age of Conan forums has grown since then. We know some of our reader's favorite Age of Conan moments were canceling their accounts (very funny guys) but not everyone is a quitter, and this time around there are a lot more fixes reported.

There are two forum threads that players maintaining the undocumented changes from the latest patch. One on the US player forums and a bug thread on the EU player forums. We took a little heat last time we reported on the last undocumented changes so please keep in mind that Massively can not confirm or deny the submissions reported in the undocumented patch note threads. The reports and feedback presented are done by the Age of Conan playerbase and their intentions are their own. The full list from the US player forums continues after the cut.

General
GUI
  • Right clicking to someone's name on chat will result in 5-6 duplicate system spam, including the info about that person. 1
  • Mouse autowalk with mounts doesn't enable other controls. 1
  • Castbar does not show after selecting a player after cast intiation.[sic] 1
  • You now receive a on-screen message when Shield of Risen fades.
  • Some font color issues with custom UIs and spells/tradeskills tips.
  • Guild tags have reduced font size.
  • Double-name tag above some players? (NPCS Sometimes have player name tags) 1
  • Target's Target not part of new floating UI interface. 1
  • Axes doing sword fatalities instead of their own.
Classes and Combat
  • Male and Female attack speeds were matched-- Males now attack as SLOW as females. (Update: This was a change possibility announced before by Funcom) 1
  • Male animations are bugged on some combos. 1
  • Necro: Pets may now "lag", sometimes never attacking target. 1
  • Necro: Siphon Life nerfed - damage scales on pets. 1
  • Necro: Grip of death -Cooldown now activates even if the mob dies. 1
  • Barb: Finishing Blow no longer seems to deal any extra damage besides a normal weapon hit and you still can't use it on actually knockbacked targets. 1
  • Priests: Pre-rez bug fixed.
  • Cyclone of steel works with 2 handers. 1
  • General: Some combos can be abused. 1
  • HoX: Pillar of Infernal Flame II is instant cast. 1
  • If you go into an indoor zone while on a horse, it will let you zone in, but thinks you are still mounted throughout the zone. Abilities like spellweaving are unavailable to be used because you are "mounted." 1
  • Unapplied Spellweaving Bonuses. 1
  • Characters change size after fatality again. 1
Crafting and Itemization
  • Stats on blue set items being changed, in addition to graphics. 1 2
  • 1H/2H Spped[sic] Changes: attack speed 2.0 on 1H weapons. Funcom Responds 1 2
  • Some armorsmith recipes require a lot more materials. 1
  • Mining/Harvesting 1 sec faster? 1
Guild City NPC
  • Respeccing at your guild city teleports you to another instance. 1
  • NPC Elite Guards in Guild cities may sometimes attack players. 1 2
  • Profession-specific NPC merchants now available at Guild City Buildings =)
General Technical Issues
  • Some New Crashes (Possibly related to opening up Traders/Merchants)? 1 2
  • Download loop (Zoning crash) is back? 1
  • Invisbility[sic] bug introduced. Group members sometimes are either invisible or show up with missing body parts. Funcom Aware 1 2 3 4
  • Casters still silenced with Shield of Risen? 1

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