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Reader Comments (Page 1 of 1)
8-01-2008 @ 12:53PM
Nmaster said...
Between Guild Wars, Age of Conan (in a few months anyway, with kinks worked out), and Warhammer out soon, I would hope people would graduate from WoW already...
Seriously, WoW is great and all, but I've never quite understood or thought it deserved the popularity it got.
Reply
8-01-2008 @ 1:04PM
Nadril said...
No MMO is going to "Kill" WoW until they release in China with the same method that WoW does.
Remember that the majority of WoW's base is in China. I think there are only like, what, a few million players elsewhere? ("only")
I am thinking that WAR if anything will take a major dent out of WoW's PvP fanbase.
8-01-2008 @ 1:07PM
Nmaster said...
I'd like to see the population stats of MMOs sans Chinese Gold Farmers. It'd be funny to discover like 60% of all MMO accounts are sweatshops, LOL.
8-01-2008 @ 1:15PM
Nadril said...
It's not even as much about the gold farmers as it is how Blizzard does their MMO model in China. Most Chinese will play in Computer Cafes which have various MMOs installed on them, so they don't really pay a subscription for WoW but just a small fee for when they go to the cafe.
I don't know of any of the other big name MMOs that do this.
8-01-2008 @ 1:14PM
Wjowski said...
It combined a refined an improved version of the previous big-name MMO's system (Everquest) with low system specs and a popular IP. What's not to understand?
8-01-2008 @ 1:19PM
Nmaster said...
@Nadril: Yeah I know, had to make the gold farmer joke though. :D
@Wjowski: Totally agree, but I've never understood what turned the more casual players onto it. I mean, just look at the screen of a player at a high level. There's shit EVERYWHERE. I as a lifetime hardcore gamer find it a bit intimidating, I can't believe it doesn't scare many of them off.
I just don't see WoW as a casual game, there's a lot to keep up with, how it got the market share it did is still a bit beyond me. If anything, Guild Wars should have that non-hardcore market.