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More adjustments to Age of Conan's new PvP system

Filed under: Fantasy, Age of Conan, Patches, PvP


Last night a new patch went to Age of Conan's Testlive server. As well as making the usual slew of fixes and changes, including addressing memory leak and crash problems, and introducing a revamped version of the Catacombs in Old Tarantia, there were some tweaks to the PvP consequence system.

We're glad to see the following among the patch notes: 'Trading with a criminal will inform you of the consequences and prompt you to confirm to continue.' The consequences of trading with a criminal are being flagged as a criminal yourself, so before this minor but crucial adjustment, it would have been rather easy to end up an open PvP target just by accepting a trade invite. Other adjustments include: no PvP XP earned for snuffing targets below level 10; no progression beyond PvP level 5 until you're level 40; no earning PvP XP at all if you are under level 10; and no trading with NPCs at all if you are a criminal.

Many of the players are, quite understandably, very eager to see the new PvP system go live. Changes like the above make it clear that Funcom want it thoroughly tested before that happens.
Warhammer Online Coverage Having fun in Conan's homeland? Make sure to check out all of our previous Age of Conan coverage, and stick with Massively for more news from the Hyborian Age!

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