The Elves of WAR: Witch Elf levels 6-10
Filed under: Betas, Fantasy, New titles, Warhammer Online, Massively Hands-on
We gave you the first five levels of the Witch Elf and hey, that was pretty awesome. However, now we've got the next five levels and they're totally cooler than the last five. We swear! It's within these levels that you'll get your first morale ability for the Witch Elf class, which adds another layer to the combat. Up until this point, combat in Warhammer Online feels somewhat typical, aside from the Blood Lust (BL) mechanic for the Witch Elf. So once you've earned this Rank 1 morale ability, you'll find yourself experiencing a more complete and varied combat system.
It's important to note that Action Points (AP) are essentially a character's mana pool or whatever class equivalent you'd see in any typical MMO.
It's important to note that Action Points (AP) are essentially a character's mana pool or whatever class equivalent you'd see in any typical MMO.
- Level 6 - Heart Bender Toxin
40 AP 5ft range
Instant cast, no cooldown
Requires BL, costs 20% fewer AP per BL
You quickly strike your target two times, dealing damage and inflicting an Ailment on them for 10 seconds which reduces their Wounds.
1 BL: 20dmg per hit, Wounds reduced by 5
2 BL: 27dmg per hit, Wounds reduced by 6
3 BL: 34dmg per hit, Wounds reduced by 8
4 BL: 41dmg per hit, Wounds reduced by 10
5 BL: 47dmg per hit, Wounds reduced by 11 - Level 7 - Feinted Positioning
25 AP 65ft range
Instant cast, 60s cooldown
Your positional attacks can be used without the positional requirement for 10 seconds. Does not affect morale abilities. - Level 8 - Sever Nerve
Rank 1 Morale 5ft range
Instant cast, 60s cooldown
A directed strike that inflicts 264dmg to your target. - Level 8 - Enchanting Beauty
20 AP No range
Instant cast, 30s cooldown
Your unearthly Elven beauty Detaunts all enemies within 30 feet, making them hate you less and causing them to deal 50% less damage to you for 15s. If you attack anyone that you have Detaunted, the effect will immediately end. - Level 9 - Kiss of Death
20 AP 5ft range
Instant cast, 10s cooldown
Builds 1 BL
You stab into your target for 33dmg, and their blood sticks to your corrupted blades. For the next two minutes, all of your attacks have a 25% chance to deal an additional 75dmg over 9s, and cause the victim to lose 30 AP over 9s. You may only use a single Kiss at a time. - Level 10 - Shadow Prowler
No cost No range
2s cast, 60s cooldown
You prowl through the shadows, making it less likely that hostile monsters will notice you but slowly draining away your AP. This effect will end if you use any abilities or run out of AP.
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Reader Comments (Page 1 of 1)
Vort said on 6:40PM 8-16-2008
Oh god not stealth!
Reply
jonathan bormann said on 11:17AM 8-23-2008
don't worry, it's not stealth, it just does so mobs dont feel as inclined to attack you :)
recursive said on 6:45PM 8-16-2008
But captain, our positional attacks can be used without the positional requirement!!
Yay for.. skill descriptions. You're not going to do this amazing blogging for all races/careers I hope though? Mythic may have to delay again.
Reply
Marcellus said on 10:12PM 8-16-2008
Based off the description it doesn't look nearly as bad as WoW's stealth. It has a 2s cast time, 1m cooldown, and you can't stay in it forever because it drains your action points. Stealth in WoW is instant cast, has a 10s cooldown and you can stay in it as long as you don't take damage. Not nearly as bad if you ask me.
Reply
Random5 said on 5:38AM 8-17-2008
Actually it doesn't sound like stealth at all - it says monsters, may only work on guards and squigs? Otherwise it's only once a minute and if they use it to try to gank you they'll be exhausted by the time they get in melee.
possum said on 6:55AM 8-17-2008
... a friend of a friends brothers cousins uncle said the same thing about the action points once you close you wont have any left or very few to do anything, plus you must wait to unstealth before attacking anyway, but thats what they said.......
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