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Second Life release candidate viewer 1.21(RC0)

Filed under: Betas, Patches, News items, Second Life

Linden Lab have issued a new Second Life viewer release-candidate series. Starting with 1.21(RC0), this new viewer series offers support for the current rollout of Mono and touch-position scripting, among other things.

There's also new text colorization. It's configurable, but does rather go a long way towards invalidating a lot of existing tutorial and informational material that currently exists. That said, it is kind of visually appealing, if you have a compatible color set loaded. Look for those settings under Edit > Preferences > Text Chat.

If you're scripting in a non Mono-enabled simulator, you might want to pass on this release. Syntax errors are not reported for scripts compiled with 1.21(RC0) on a version SLS1.23 simulator. If all goes well, it will be a non-problem by the end of the week as SLS1.23 simulators are upgraded.


Are you a part of the most widely-known collaborative virtual environment or keeping a close eye on it? Massively's Second Life coverage keeps you in the loop.

Also, the link for the release notes turns up an empty Wiki page. For now, you'll have to guess what the release notes are, until someone at the Lab gets around to posting some.

Release candidate viewers access your live account on the main Second Life grid (Agni). Potentially they may cause hair-loss in pets, and should be always be kept out of reach of children. The downloads are served by Amazon's S3 service and we use and recommend the use of a download manager to keep your download times to a minimum.

Notably, while they're called release candidates, they're actually beta (and occasionally alpha) releases. The reasoning behind calling them release candidates has never been made clear.

You can download this viewer from the usual place for Windows, Mac and Linux. As a result of the new communications policy, this was not posted to the Second Life blog, but to the grid-status blog where far fewer people will see it.

Update: Just a small caution, this release candidate is excessively crashy. Editing objects and switching IM tabs seem to be able to cause it to keel over quite smartly.

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