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Reader Comments (Page 1 of 1)
8-31-2008 @ 12:10PM
byrdpyper said...
Sins would be a great game if they would actually work on making it so multiplayer games don't desync after more than 5 minutes. Or even better... not desync at all. In this day and age of mulitplayer games, totally not acceptable.
Reply
8-31-2008 @ 12:24PM
Jester said...
I've only ever had a desync problem after hours of gameplay when fleets got so huge someone's lan connect couldn't handle it.