Mines of Moria at PAX08: And the list goes on
Crafting
Crafting will have specialization abilities where you can concentrate on one profession in your vocation, joining certain guilds with quests and opportunities to maximize your potential. Despite the fact that there will be no new crafting professions with Moria, the existing ones will get an additional tier to go with this specialization factor.
PvP
PvP will be getting quite an upgrade with new features such as "capture the flag", where your side will gain certain buffs whenever they capture specific artifacts and return them to your base. An additional balancing mechanic will automatically add buffs to the mismatched sides within the Ettenmoors depending on the balance of the server at any particular time. This will help with those servers that are notorious for being too freep- or creep-heavy.
Trait Sets
The entire trait system will be revamped to allow the collection of traits in sets that will grant special bonuses. Once you collect all eight sets, you'll gain a legendary trait to fill one of three legendary trait slots. These trait sets help define one of three clear paths that your character can choose to follow with your "build", allowing an easier example to lead for friends who may want to advance their character in similar ways. These trait sets are class-based with three available per class.
In addition to all of this, we'll also get more instances, a new 12-man raid, a level cap increase to 60, new deeds, traits, items and just about anything else you can imagine you'd want in an expansion. Turbine has certainly shown us their specialty for providing loads of content in the past, and Mines of Moria will certainly be no exception to this rule. Moria will be a must-have for all existing LotRO players, as well as those waiting for an excuse to finally get into the game.
















Reader Comments (Page 1 of 1)
9-02-2008 @ 6:57PM
Mythic said...
Can't wait! The Runemaster looked awesome at PAX!
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9-02-2008 @ 8:20PM
ReijMan said...
awww. just 1 more 12man raid? So no 24man raids? And no 6man instances with locks? (miniraids) And how about daily/repeatable quests as endgame, any word on that...? And is there anything changing, being added to the repution system? beside new dwarf and woodelf factions? I've sooo much questsions ^_^
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9-03-2008 @ 11:38AM
Diorandir said...
It looks really great indeed :) However, there is EU Dev Chat tonight ReijMan if you have more questions :)
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