LEGO and NetDevil talk LEGO Universe Online
Filed under: Business models, Interviews, MMO industry, New titles, LEGO Universe
While the real nitty gritty news on LEGO Universe Online is still a well-kept secret, MMORPG.com's Jon Wood recently had the opportunity to sit down with NetDevil's Ryan Seabury and LEGO's Mark Hanson on the development and collaboration of the project. This article doesn't dig too deeply into the upcoming game itself, but rather focuses on how the two companies have worked so closely together to create a LEGO experience that is true to what LEGO fans would expect.While many development studios have close ties to their licensed IPs, the relationship between NetDevil and LEGO runs a bit deeper. For example, there are seven full-time LEGO employees currently assigned to the NetDevil offices to collaborate on the game. Not only that, but once a year, the NetDevil team flies several LEGO fans to their Denver studio for general input and consultation. At this program's inception last year, 47 people made the trip, while this year, the number has grown to 68. As the game creeps closer to a launch date, that number should continue to increase, and we'll be here awaiting the results!
















Reader Comments (Page 1 of 1)
ultimateq said on 12:36AM 9-17-2008
I don't understand why everyone feels the need to create MMOs.
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Kyoji said on 9:30AM 9-17-2008
Then why the heck bother reading this site?
ultimateq said on 6:05PM 9-17-2008
I enjoy playing MMOs. I don't think its necessary to create half of them that exist, however.
Henry said on 1:13PM 9-17-2008
What is it with all these new Lego games? When I was a kid, Lego games sucked, and rightfully so. Bring back Auto Assault!
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