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What is the potential lifespan of an MMO?

Filed under: World of Warcraft, Fantasy, Culture, Game mechanics, MMO industry, New titles, Warhammer Online, Opinion


If there's one thing people love to do, it's quote Mythic employees. So let us continue that trend. In a recent interview with MTV Multiplayer, Warhammer Online's Mark Jacobs stated his case for why people should play Warhammer Online instead of World of Warcraft. But in stating his case, he brought up an interesting point: "All online games have a lifespan." True, there's no denying that everything has a lifespan (except maybe plastic), but we all know what he's saying here.

Over at Matt Mihaly's blog, he focuses on Jacobs' words a bit more. Sure WoW won't live forever, and it may not always be the dominant force in the Western MMO scene forever, but when will its lifespan end? With Ultima Online still pulling a profit after 11 years, do we see the next generation of gamers eventually playing the exact same games as us in 10-15 years from now? That's a scary thought.

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