Age of Conan server merger was requested by the players?
Filed under: Fantasy, Age of Conan, Culture, Interviews
Early last week we discussed the upcoming server merge coming to Funcom's Age of Conan. Announced by new game Director Craig Morrison, the merge will combine a few of the lower population servers and (hopefully) will give players a more vibrant play experience. Jørgen Tharaldsen, Product Director for the game, has now stated publicly that they went ahead with plans for the merge only because of a vocal outcry from the playerbase in that direction.
Speaking with the site Strategy Informer, Tharaldsen stated "I think that people who are playing Conan are actually very happy about the news, and indeed it's been one of the most requested things from our playerbase. The essence of any MMO is the social experience, and right now people are spread out a bit too thin across the servers." He goes on to note that server merges only primarily help players that are already in the game. Convincing new players to try out the title is the next step, one they're currently working on behind the scenes at the company. We'll follow the story of AoC's server merge as it moves forward.
[Via 1up]
Speaking with the site Strategy Informer, Tharaldsen stated "I think that people who are playing Conan are actually very happy about the news, and indeed it's been one of the most requested things from our playerbase. The essence of any MMO is the social experience, and right now people are spread out a bit too thin across the servers." He goes on to note that server merges only primarily help players that are already in the game. Convincing new players to try out the title is the next step, one they're currently working on behind the scenes at the company. We'll follow the story of AoC's server merge as it moves forward.
[Via 1up]
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Reader Comments (Page 1 of 1)
John said on 11:38AM 10-07-2008
I sure hope Mythic listens to this...there is a real need to merge some servers in Warhammer Online. I don't think there is anything wrong with moving people together...for an MMO to survive it really needs a sizeable, healthy community....without that it's dead!
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Abriael said on 11:44AM 10-07-2008
Mark Jacobs already stated several times on the vnboards that if the underpopulated servers don't pick up soon they will issue free server transfers (which is much better than mergers). Differently from Funcom, he has no problem in admitting that they might have opened too many servers at launch.
Abriael said on 11:41AM 10-07-2008
Funny how until a couple months ago they were more than ready to censor any kind of discussion about it on their forums...
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george said on 11:45AM 10-07-2008
What a joke Funcom (aka Failcom) is these days. Hopefully their company will go down in flames. AOC just needs to hurry up and die.
If you are still paying a monthly subscription to that crappy game, your an idiot
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mikejl said on 11:52AM 10-07-2008
Wooo … geroge. Did AoC come to you house and rape you in the shower? I quit AoC a few moths ago because of bugs, still I hope its get fixed up.
Some people still like it and play and the folks at Funcom have bills to pay. I don’t want to see a MMO company fold under just because I did not like AoC. Grow up some bud.
SgtBaker said on 1:15PM 10-07-2008
Man, george, you're back. Your life must be so empty.
Also, can moderator please ban this babbling idiot (again), nothing constructive ever comes out of his posts.
Kin said on 1:25PM 10-07-2008
George, you are the only idiot. Apparently you quit the game "months" ago, but you still troll the AoC forums. Why? Never mind, I don't even matter.
djpostman1 said on 12:07PM 10-07-2008
thanks for you concise and intelligent feedback george. you are a plethera of knowledge.
on a non tolling note, it a good thing that they are doing this, though i'm hoping they offer toon transfers along with this. It was a hot topic on the forums for a very long time. Usually server merges this early in the games life is a really really bad PR move, and im not surprised that FC didnt want to do it until the vocal members of the community beat the topic to death. The game is not that bad, i love it, its evolving nicely with the new director. Ill say again what ive stated before. i think the big issue here is that they opened too many servers at launch, maybe feeding into their own hype a bit, but judging from abriael comment WAR did the same thing. What alot of people dont understand is that this is a business, and there are reasons for the devs not spilling thier guts to the community on a daily basis. take it with a grain of salt and enjoy the game that suits your needs.
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george said on 2:36PM 10-07-2008
Its pretty sad that funcom employees are coming here and saying how GREAT and AMAZING this crappy game is. Funcom is full of lying scammers that like to screw with their customers and treat them like shit.
If you are still a fanboy, I feel sorry for you. You must have bought the game after Failcom lied multiple times with their customers and falsely advertised their crappy game.
AOC can burn in hell with Funcom (aka Failcom)
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Jeromai said on 8:54AM 10-08-2008
I think the way the article is skewed is unfair reporting. What's the deal with the question mark in the title, and the *only* because of a vocal outcry statement? (I see 1up.com is also guilty of it.)
I read the source article, and I don't see where that question applies, or any negative implication thereof.
It's just a simple Q&A. Were people worried that an AoC server merge meant that the sky is falling and AoC is doomed?
No, goes the reply, in fact, we did this in part because the players were quite vocal about a server merge and everyone's happy because it improves the game experience by actually being able to see enough other players around to have a social community.
Which is true. People were asking for a server merge. Full stop. Not question mark.
Good. Funcom is showing that they do listen to their community, and we even have the Product Director admitting this:
"there are many other things which is of a higher importance, I think, and at the core of that is quality content on a month by month basis, delivering on promises and on player concerns, having a good communication so the players are in the know, and delivering a great service via customer service, community reps and GM’s. This combined, and doing it great, is what will eventually determine our long-term success."
The sky is falling. Funcom is actually making sense. Now to see if they can put their money where the mouth is going.
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