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The many faces of Community Management

Filed under: Culture, Forums, Game mechanics, MMO industry

Have you ever submitted a bug report, petitioned a GM or posted a message on an official forum? If so, then you've interacted with a game's community team in one way or another. This is probably not news to you, but were you aware of the distinct departments that make up a community team and how they differ?

Believe it or not, being a part of an MMO's community team is more than just reading forums or bug reports all day. In a recent post at SOE's official company blog, Senior Community Relations Manager EM Stock breaks down the four main categories of the community team. There's Quality Assurance, Customer Support, Tech Support/Accounts Billing and Community Relations. Read how SOE handles these main components of online gaming, and how they can effectively serve as the "face" of the company.

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