Shacknews had
the chance to speak with Ensemble director of technology Dave Pottinger, who had quite a bit to say about the
Halo MMO.
The biggest surprise revealed was that the game had gotten a green light and was in development for a good length of time before leadership changed at Microsoft, and the title was canceled. Pottinger also acknowledge the fact that conceptual screens leaked were in fact designed with a very
World of Warcraft mentality, although he stressed that what Ensemble actually ended up with internally at the time had more emphasis on feeling like the traditional
Halo universe.
Combat was also a topic of discussion. Pottinger says the game's combat had a very classic MMO feel to it, but there was a leaning towards an "actiony" feel. Whether or not Ensemble's
Halo MMO was or is a good idea, there's no denying the fact that a properly made title could still appeal to a lot of people.
Reader Comments (Page 1 of 1)
Hardy said on 12:15PM 11-17-2008
A Halo MMO could work, but I would suggest using comb at from a game like Tabula Rasa, which is FAR faster then most MMOs.
Or just make an MMO that's an FPS.... duh.. lol
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Nerolus said on 12:25PM 11-17-2008
Judging by that screenshot...
YUCK.
It looks just like WoW ported over to a Sci-Fi theme.
Then again, I'm judging it by only looking at one screenshot.
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Neon said on 12:17PM 11-19-2008
That's not even a screenshot...
ryan said on 5:22PM 11-17-2008
I tend to agree with you bolth
maybe kinda like Planetside?
I dunno, i havn't seen any of it up til now
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