Skip to Content

Massively looks at the best free to play games
AOL Games

China's virtual goods taxation sparks price increases and controversy

Filed under: Business models, Culture, Economy, MMO industry, News items, Politics, Legal, Virtual worlds


China's State Administration of Taxation recently imposed a 20 percent income tax rate on profits made from virtual currency and virtual items, sparking price increases for virtual goods. While this tax rate (if actually enforced) clearly impacts the virtual space, it also affects transactions happening outside of MMO servers and virtual world grids. The taxation policy could ultimately extend to the virtual currencies linked to the largest IM providers in China such as Tencent, drastically increasing the percentage of the population affected by the new laws. Despite this, the positive benefits of eliminating gray and black markets for virtual items and currency may outweigh the drawbacks for gamers and users of the various digital services in China.

Questions remain about what will and will not be taxed in the virtual space, but it's clear that individuals who gain virtual income are expected to declare their profits and pay taxes on this, and do so within seven days of having earned the profit, according to Shanghai Daily.Taxpayers who can provide proof of the value of this property or the value of the transaction are taxed at 20 percent on their profits, while those who cannot provide sufficient verification are taxed at three percent of the total transaction value. But how many people are affected by this new system?


"At present, more than 40 million people play online games in China and 80 percent of them have bought virtual items online, from prepaid game cards containing time of play, game currency and weapons or arms in the cyber world. In 2007, the online transaction volume of such 'assets' reached 9.36 billion yuan (US$1.37 billion) and the figure is expected to hit 11.12 billion yuan," Zhu Shenshen reports for Shanghai Daily.

Despite some of the snags that have resulted, and will continue to result, in implementing such a sweeping taxation policy on the virtual realm, it's an interesting development and -- whether you fear this or find it progressive -- may very well hint at what the future holds for all of us in the west.

[Via Virtual Worlds News]

Reader Comments (Page 1 of 1)

Massively Features


Featured Games

Events Calendar

NameDate
Global Agenda Closed Beta July 24 2009
CrimeCraft Launch Aug 25 2009
Champions Online Launch Sep 1 2009
Cities XL EU Launch Sep 3 2009
Aion Launch Sep 22 2009
Earth Eternal Open Beta Q3 2009

Massively Podcast


New episodes every Wednesday. Now playing:
Episode 60, for Wednesday, July 8th, 2009.



Archive | RSS | iTunes | Zune

Featured Galleries

One Shots
Aion: A closer look at the Scout: Ranger and Assassin
Hands on with Cities XL
DDO Unlimited Tour
Earthrise wallpapers
Runes of Magic: The Weeping Coast
Aion Beta: Asmodian Ascension Quest
Aion Beta: Asmodae
Aion Beta: Crafting your Asmodian