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EVE Mail changes in latest Quantum Rise patch

Filed under: Sci-fi, EVE Online, Forums, Game mechanics, Patches, PvP, News items


The Quantum Rise expansion for EVE Online, while only recently deployed, has drawn a substantial amount of forum rage for sweeping changes to how the game is played, namely for the nerfs of speed and missiles. This follows in the wake of unrest created by the CCP Games decision to phase out ghost training. The latest change, announced Tuesday, targets the in-game email system ("EVE Mail" to be precise).

CCP Wrangler says: "To address performance issues in EVE we are making some changes to the EVE Mail system in Quantum Rise 1.0.1. You will now be able to fetch up to 1000 undeleted EVE Mails, however EVE Mail number 1001 and beyond will not be fetched, whether it has been read or not. To gain access to those EVE Mails, you must delete newer EVE mails. In addition to this all EVE Mails sent by NPCs that are older than 3 months will be deleted."


A chief concern being voiced by the players on the forum thread connected with this announcement is that there is a kind of sentimental value attached to the kill mails which were received upon a ship destruction since the early days of EVE, whenever a player managed to kill another. Essentially, kill mails are CONCORD (NPC police) notifications of all the details surrounding a kill, such as the involved parties, the weapon(s) used, and where the murder went down. For PvP-centric players in EVE, kill mails have always been both a source of pride and amusement... for some, a kind of malevolent nostalgia. The announced change to EVE Mail in Quantum Rise 1.0.1 doesn't necessarily state that those messages will be deleted, but if they're inaccessible, they may as well be, at least according to some of the more vocal EVE players on the forums.

Where do you stand on this? Is this going to be an issue for you, or is less inbox clutter in your EVE client a step forward?

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