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Mark Jacobs on changes to WAR's open RvR

Filed under: Fantasy, Game mechanics, Guilds, MMO industry, PvP, Warhammer Online, News items


Mythic Entertainment's Mark Jacobs posted a Warhammer Online dev blog today, titled "Open RvR Update" which maps out the future of open realm-vs-realm in the game. Jacobs writes that the coming months will bring some changes and additions to WAR:
  • An RvR Influence system. "This system is designed to reward our oRvR players with lots of new stuff that you can only get through oRvR," he says.
  • Increased visibility of open RvR, made possible through numerous improvements such as improved maps and travel systems, second bind points, a campaign HUD, and tier-wide messaging about the status of battlefield objectives and keeps.
  • Greater incentives for oRvR participation, namely through keep quests, 'Daily Event Quests,' and chained RvR missions.
  • Better rewards for guilds that take and control keeps, and a system of keep upgrades.
  • Allowing characters to gain oRvR "Fame", linked to the Tome of Knowledge and thus rewards, titles, and experience that come with oRvR success.
Jacobs cautions though, "Please keep in mind that these changes/systems apply to oRvR only and not to scenarios. This is not all we are working on but these do reflect the majority of oRvR additions that we are currently working on/planning for the next few months." Jacobs hopes that open RvR enhancements will inject more risk and challenge into this aspect of the game, and ultimately more rewards. Check out his dev blog where he outlines the changes to open RvR and let us know, do you think Mythic is headed in the right direction with this system revamp?
Warhammer Online Coverage Did you enjoy this? Make sure to check out our Warhammer guides: Massively's Character Creation Guide and our WoW Player's Guide to Warhammer. Plus, don't miss any of our ongoing coverage as Massively goes to WAR!

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