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ArenaNet's Linsey Murdock speaks out on recent Guild Wars update

Filed under: Fantasy, Guild Wars, Game mechanics, Interviews, MMO industry, Academic

The large, now-infamous balance update for Guild Wars two weeks ago is still causing a buzz among players, so Ravious at Kill Ten Rats took this opportunity to interview ArenaNet's Linsey Murdock to discuss the process and effect that these changes have had so far.

Murdock explains the importance of this update and some of her favorite or most-anticipated aspects. Of special note is the mention of the Luxon and Kurzick Challenge Mission reward changes, and how she hopes that it will actually get players back into those areas introduced with Guild Wars' first chapter, Factions. Check out the entire interview for a walkthrough of the update process and more from one of ArenaNet's most important Live Team game designers.

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