Diverting information from shields to weapons in newest STO Ask Cryptic
Filed under: Sci-fi, New titles, News items, Star Trek Online
This edition of Ask Cryptic is especially interesting for Star Trek fans wanting to know how combat is going to play out in Cryptic's Star Trek Online. We now know that it will be possible to divert power from one system in the game to another. So a player will be able to drop engines by 40% and boost weapons with that diverted power, allowing them to make a heavier attack.
Related to this is the new knowledge that there won't be a "mana bar" style power system in the game. Players will never have to worry about being able to fire their phasers because their energy is too low, but of course if they divert too much power from said phasers they won't be hitting very hard with them. Another possibility -- although unconfirmed as far as we know -- would be if your phasers were damaged too much from concentrated fire.
Finally, we're happy to hear that Cryptic is certain that a grouping of smaller ships will definitely be able to take down a larger battleship. This means that Star Trek Online's leveling system will not be the norm, another plus for anyone hoping that the game won't be "WoW with starships" or anything of the sort.
Related to this is the new knowledge that there won't be a "mana bar" style power system in the game. Players will never have to worry about being able to fire their phasers because their energy is too low, but of course if they divert too much power from said phasers they won't be hitting very hard with them. Another possibility -- although unconfirmed as far as we know -- would be if your phasers were damaged too much from concentrated fire.
Finally, we're happy to hear that Cryptic is certain that a grouping of smaller ships will definitely be able to take down a larger battleship. This means that Star Trek Online's leveling system will not be the norm, another plus for anyone hoping that the game won't be "WoW with starships" or anything of the sort.




















Reader Comments (Page 1 of 1)
cliff said on 8:52PM 11-28-2008
Honestly, I'll believe it won't be "WoW in Spaceships" when I actually see it. Everything I've read leads me to believe that they're getting the small details right and missing the big picture with regards to what makes Star Trek what it is.
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Jack said on 9:43PM 11-28-2008
I hope they do use the M in MMO and not just a ship combat game.... I hope you can exit the ship and go on away missions
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Graill said on 12:09AM 11-29-2008
STO....hmmm,
If you lose targeting, will you be able to switch to manual firing? will there be collision? (the answer should be yes) can hundreds fight in a lagless battle? will line of sight affect tactics?
Will there even be los? will weapons resolution and ship flight characteristics be like the simple example of EVE or actually allow use of tactics and ship size and maneuverability? (sorry evies, speed tanking is a joke, like most of the combat in EVE)
Alot of questions and absolutely no solid answers. Though it does look "perty".
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mrgjr said on 11:52AM 1-02-2009
What would be wrong with Star Trek taking a lot of aspects of WOW? I really like WOW and others do as well. If they adopt some of the features that make WOW accesible, and easy to get into I'll play it.
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