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Analyzing WoW's growth by the numbers

Filed under: World of Warcraft, Fantasy, Business models, MMO industry, Academic


When you get down to the nitty gritty numbers, World of Warcraft's growth has stayed fairly consistent over the last three years or so. This of course is after the initial boom in 2005, and thanks mostly to a continued schedule of expansions the last two years. But where will it go from here?

Over at WorldIV, they take a very detailed look at the statistics that may effect WoW's future, based on its past. Will it reach 13 million subscribers by the end of 2009? That's the big question, as the two authors of this article dissect the factors that will affect that possibility. Even if you're just curious about the growth patterns that WoW has enjoyed since it's release, this article will educate you on any curiosities you may have.

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