Pandemonium Warden finally tastes defeat
Filed under: Fantasy, Final Fantasy XI, Guilds, Endgame, News items, PvE, Consoles
Seven long months ago, players of Final Fantasy XI came across a threat worse than the notorious Absolute Virtue. It was he who resided at the end of the Zeni Notorious Monster system, he who waited for adventurers who could climb the ranks and defeat 12 other notorious monsters. It was the Pandemonium Warden.And the Warden gave FFXI a boost of publicity when the linkshell Beyond the Limitation couldn't take him down after 18 hours of straight battle. This caused the outcry of over-punishing boss battles, and the FFXI team actually dropped their monsters down a notch from all of the heat. A new rule was placed in with the Warden however -- he would despawn after 2 hours if not defeated within that time frame. Sure, he was easier, but the time limit still made him extremely hard.
But now, seven months after his introduction, the linkshell Shard of Apathy of the Remora server has put the Warden down for the count. They successfully tanked through all 10 of his forms, plus his pets, with reportedly 5 minutes left before he was to be despawned. Congratulations Apathy! So when are you running him again?



















Reader Comments (Page 1 of 1)
Gleb 70 Draka [A] said on 8:11PM 2-04-2009
ove-rpunishing boss battles
over-punishing*
;)
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Colin Brennan said on 9:03PM 2-04-2009
Hyphens are tricky like that.
Fusionx said on 11:38PM 2-04-2009
The source listed posted their story weeks after the event happened, the first article about this was posted on the same website that mentioned the 18 hour boss fight:
http://petfoodalpha.com/2574/pandemonium-warden-defeated-emergency-maintenance-to-follow
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Verit said on 4:13PM 2-05-2009
I have a friend who plays this game and tells me stories of boss fights that last 6 hours. He's unemployed, and I asked if anyone who does this with him has a job - his answer was - well there is this one guy who does, but he can't join in any of these adventures because of it.
Makes me wonder who the game is designed for if a boss takes 18 hours to kill.
So they nerfed it, but 2 hours is still a really long boss fight...
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