Joystiq gets its hands all over DC Universe Online
Filed under: New titles, News items, Hands-on, DC Universe Online
Our fellow (sisterly?) bloggers over at Joystiq were given some hands-on time with DC Universe Online, which is good since it appears they seemed to enjoy much of the experience. What primarily interests us is their mention of Crackdown when speaking of movement through the world. This isn't the first time we've heard the comparison being made, and it's a good sign that SOE is on the right track with the travel powers.
While the game was still in pre-alpha -- a fact stressed a lot by the understandably cautious SOE -- Joystiq came away impressed by what they saw. And since another repeated point by the developer is that DC Universe Online isn't being built around the classic MMO success model, there's already a better chance for this game to find a loyal following. Can you say lower, if not non-existent monthly fee? We certainly know console gamers like the sound of that particular tune.
While the game was still in pre-alpha -- a fact stressed a lot by the understandably cautious SOE -- Joystiq came away impressed by what they saw. And since another repeated point by the developer is that DC Universe Online isn't being built around the classic MMO success model, there's already a better chance for this game to find a loyal following. Can you say lower, if not non-existent monthly fee? We certainly know console gamers like the sound of that particular tune.


















Reader Comments (Page 1 of 1)
Vulturion said on 7:17PM 2-06-2009
I need to stop reading DCO previews until after Champions releases ; they are melding together in my consciousness to form one giant radioactive blob of superheroic fun.
I cannot even remember which videos belong to which game !
If it weren't for the fact that Champions will be out so much earlier that I will have played and quit / exhausted / become dedicated to it by the time DCO releases though... confirmation of no subscription fee could be a deal clincher.
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