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Paragus' Darkfall beta review: Not your grandma's MMORPG

Filed under: Betas, Fantasy, Darkfall, Game mechanics, PvP, Hands-on

One of the very first Darkfall beta reviews we found came up only moments after the NDA dropped. Paragus, co-leader of the Inquisition guild and longtime MMORPG fanatic, shared his thoughts on the game over at MMOCrunch.com. It's quite a lengthy read and covers areas of the game such as character creation, user interface, the world, characters and animations, combat, quests, PvE, the alignment system, and corpse-looting.

One commentor pointed out a few things the review was missing, including mounts, ships, mount and ship combat, class/skill balance, bugs, missing features, and the player-run economy. Still, we found it to be a very good overview of the game. Paragus suggests that Darkfall is not going to have mass market appeal, however, fans of old-school PvP MMOs like Ultima Online and Asheron's Call should find the game quite entertaining. Overall, he feels that while Darkfall may be a little rough around the edges, it features enough of a unique experience to be worth it. Paragus is also taking questions, so feel free to leave comments on his review.

If you'd like a second opinion, why not check out what Massively's very own Colin Brennan has to say about his hands-on Darkfall experience? Also, share your thoughts on whether or not you plan to purchase Darkfall in our Daily Grind.

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