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Major graphics overhaul of EVE's asteroid belts in Apocrypha expansion

Filed under: Sci-fi, EVE Online, Expansions, Game mechanics, News items


When EVE Online's Trinity expansion was deployed in 2007, it brought with it a drastic difference in graphical quality, but the Premium Graphics engine initially only rendered ships and space stations. Premium Graphics as of next month's expansion will complete CCP's across-the-board overhaul of the game's look. Among those numerous graphical enhancements coming to EVE Online in the forthcoming Apocrypha expansion is something that will come as good news to players who enjoy mining: new asteroid belts. EVE developer CCP VanishingPoint writes in his "Miners Rejoice!" dev blog, "The asteroids are getting a facelift. Better than that actually, the asteroids are now going to communicate their value through brilliant graphical treatments."

His blog explains how Team Hot Rocks created the new asteroid and ice belts for Apocrypha. The days of seeing round, floating rocks in identical belt after belt are nearly over. The new asteroids will have unique looks for each type of ore they're comprised of. In addition, they'll be in the form of shards with many different meshes, and will typically appear to be shattered fragments of larger objects. If you're an industry-type and spend a fair amount of your EVE time mining, you'll definitely want to see CCP VanishingPoint's dev blog "Miners Rejoice!" and its explanation of what you'll get on March 10th in the Apocrypha expansion.

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