Star Trek Online preview looks at ship battles and exploration
Filed under: Sci-fi, Game mechanics, Previews, Star Trek Online

There are few science fiction properties in existence that command the fan devotion that Star Trek does. Cryptic Studios is hoping to tap that huge fanbase with Star Trek Online, one of their massively multiplayer online games in development. Gamespot writer Andrew Park recently got a hands-on with STO that sheds some more light on the title. Park explains where Star Trek Online is set in terms of the IP's extensive timeline (the year 2409) and the political backdrop (The United Federation of Planets/Khitomer Accords). Much of his preview of STO focuses on three main aspects of gameplay -- ship battles; exploration; and away teams -- but Park also imparts some details about race customizations and the importance of preparation (advance recon, crew choices, weapon and shield decisions) in succeeding as a starship captain.
If you're interested in hearing more about the upcoming title, you'll want to check out Andrew Park's "Star Trek Online Exclusive Impressions: Ship Battles, Exploration, and Away Teams" at Gamespot.



















Reader Comments (Page 1 of 1)
lagwolf said on 7:29PM 5-13-2009
Woah its the ELO spaceship. Jeff Lynde going to do the soundtrack?
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Jack said on 10:28PM 5-13-2009
Star Trek fans are really checking any and all details one mistake and they can go on for hours about it! So watch out Cryptic Studios and make us a good game!
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Jack said on 10:34PM 5-13-2009
lol this line make me smile:
Your bridge officer will be a computer-controlled character--not unlike a "pet" in other massively multiplayer games--and will, like your character, gain experience levels and new items over the course of your career.
So do you have too feed your number one and keep trace of his "Happy" meter so he does more dps?
Hope there will be a inside the ship mode also and some mission where Q bother you also will be fun when the borg hit you and you hit them back with the great tech that make them the more weak race of them all ;)
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Temko said on 4:46AM 5-14-2009
after reading this my interest in the game died of... at once.
- "npc" parties... really... cant explore on my own? need a bunch of brain dead npc's ?
- SPACE raids... seriously? (this means static world : ( )
- Instanced world ...travel "fast" by clicking on a map....
- levels decide how strong you are, instead of your skil, ship and tactics...
- PvP is high level only and in certain area's only.
..and these are just a few things that make me cringe.
so far this game has the makings of a Themepark game, and it sounds suspiciouly like a WoW clone... i hope i'm the wrong, but my interest just died.
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Tom said on 7:52AM 5-14-2009
Heh. Your reasons for cringing are my reasons for liking the game even more, for the most part. STO is sounding very reminiscent of the original Guild Wars, a game I greatly enjoyed -- in terms of travel, NPC parties, leveling, etc.
If it's really a WoW clone, I would share your disinterest. But if it's more along the lines of a Guild Wars clone in certain respects, I'm all for it.
Dman said on 11:13AM 5-14-2009
ELO is a great group
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