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Major skill update now added to Guild Wars

Filed under: Fantasy, Guild Wars, Game mechanics, Patches, PvP, News items, PvE, Free-to-play

Guild Wars fans are in for a treat with the announcement of a whole host of PvP and PvE skill updates designed to balance gameplay which have just been added to the game. ArenaNet have posted a nice explanation of what this latest update is trying to achieve:

"The major goals for this update are to address the power of certain spike builds, make pressure builds a more viable option, adjust some skills to encourage tactical use, and provide some buffs to underused skills. In GvG, we have continued to see extremely versatile spike builds dominating; they are able to split, be defensive, and output high damage spikes while still having many of the tools needed to counter other build types. They could do it all, and do it all a bit too well. We've targeted certain key skills to tone down these builds' ability to do high damage spikes and shut down other build types."

You can find the full run down of the changes here.

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