Cities XL feature set and subscription pricing for European release announced
Filed under: Launches, MMO industry, New titles

Paris-based game developer Monte Cristo Multimedia is only a few months away from releasing Cities XL which will potentially bring something fresh to the MMO scene: persistent world city-building. We've reported that some of Europe's French and German-speaking countries will get their hands on Cities XL first as of September 3rd.
Monte Cristo has dropped more details today about the online play they'll deliver with Cities XL with their online/persistent world "Planet Offer". We suspect the feature set will remain much the same when the title releases for North America, however subscription pricing has only been announced for Europe:
Multiplayer gameplay:
- Trade resources with other players to develop economic strategies, specialise your cities, maximise your possibilities in a global economy
- Work cooperatively to build Mega Structures – special buildings that enhance your city aesthetically and economically
- Web-based city management -- check your trade contracts, receive alerts, adjust your decisions from any computer in the world
- Each player receives five slots to build five persistent cities on different Planets
- Contribute to the life and statistics of the Planets (economics, population, pollution...): what you do has an impact on the world
Community features and animations in-game and on the web:
- Visit one another's cities, see other players' creations and content, chat with other players
- Create and participate in online events, discover virtual cities and real people
- All Buildings, Maps, simulation and functionality upgrades are free with the Planet Offer
- 1 Month = 7€
- 3 Months = 5€/month
- 6 Months = 4.5€/month



















Reader Comments (Page 1 of 1)
Halldorr said on 7:19PM 5-26-2009
Still pretty irritated that this is coming out in Europe first with no announced date for North America, am very much looking forward to this game.
Reply
ScytheNoire said on 7:26PM 5-26-2009
Subscription fee?
Pay for the game box?
No North American release?
I'm out. Interest level dropping to zero.
Reply
jarinwhite said on 8:53PM 5-26-2009
Two of those three things are standard in 90% of MMOs these days. You want the game for free AND you don't want to pay for it? Cheapskate. Maybe Runescape is your cup of tea.
HexDSL said on 7:28PM 5-26-2009
not sure they should sub this game, cant see it working long term, micro transaction may be a better choice, maybe ill understand it better once ive played it
also @halldorr don't be irritated, its okay, its about time we got something first :P also by the time you get it all the bugs will be ironed out!
Reply
Killgroup said on 8:32AM 5-27-2009
Seems silly to not develop an English speaking copy first, considering most of the countries listed their population can probably read English decently.
Reply
Gregory (MonteCristo) said on 10:48AM 5-27-2009
We are currently doing our best to best to precise a release date for the english version, but there are some factors out of our control. Don't worry we are developping an english version though and will publish it in north america (among other countries).
We have no intention of shooting ourselves in the foot at this point. ;)
- Gregory (Cities XL Community manager)
Reply
Konrai10 said on 5:57PM 5-30-2009
I hope the game releases soon: it looks really nice! And the MMO part...my oh my! ^^
ScythNoire I don't see the issue with the subscription fees: 5 bucks/month sounds actually cheap to me ;-)
Reply