City of Heroes Issue 15: Anniversary open beta begins
Filed under: Betas, Super-hero, City of Heroes, City of Villains, Patches

NCsoft has announced that City of Heroes Issue 15: Anniversary has entered open beta. They write, "We are pleased to announce that City of Heroes content Update Issue 15: Anniversary has gone straight into Open Beta phase. Now is your change to celebrate the return of The 5th Column by playing and giving feedback on the new Task Force and Strike Force."
But what will Issue 15: Anniversary introduce to City of Heroes? They've put together an overview of the update that gives more info on the Villain Strikeforce and the Hero Taskforce (both Levels 45-50), new costumes and costume change emotes (colorful transitions between costumes on a given character), as well as greater character customization options. If you're interested in checking out the Issue 15: Anniversary open beta, they've got a forum thread that will walk you through getting set up to play on the Training Room test server.



















Reader Comments (Page 1 of 1)
steve said on 6:43PM 5-28-2009
this issue is odd i understand that issue I14 was big (although with all the bugs it hard to use) but this almost seems like a after though like they where going to put it in I14 for ran out of time?
Reply
Haggs said on 6:54PM 5-28-2009
They wanted a quick issue to come out around the 5 year anniversary. So this is pretty much whatever content was ready to go into an Issue.
PeterD said on 7:31PM 5-28-2009
The CoH issues seem to be getting more and more anemic, and "Issue" (I use the word lightly here) 15 seems like little more than a minor patch. A new task force is nice I guess, but since several hundred thousand mission chains have been created since issue 14 came out, ONE taskforce (even if much better than the AE garbage) doesn't sound like much content to me.
Issue 14 didn't amount to much other than Architect, which was itself a holdover from issue 13. The Mission Architect is nice and all, but more limited than I would have liked and thus only mildly amusing unless you're a farmer.
My only hope is that the reason the issues this year have been so lackluster is because their team is focusing on pushing Rogue Isles into beta and we might actually see the xpac sooner rather than later.
Reply
robert said on 8:23PM 5-28-2009
I agree outside of the architect not too much new stuff lately. I'm really hoping Rogue has ALOT of new stuff, particularly new powers,weapon types for all hand held weaps , and maybe even a new archetype or 2. That would be pretty exciting stuff.
Also they made us do a survey years ago about what type of world would we like to see added with choices like underwater, space, jungles.They were supposed to choose 2.Damned if we ever saw any!
Add some of that please.
Reply