E3 2009: Fallen Earth lead designer says 'We're not the Fallout MMO'
Filed under: Sci-fi, Fallen Earth, Interviews, MMOFPS, Massively Event Coverage

It's a post-apocalyptic world. Civilization has completely collapsed. You find yourself scavenging for food and supplies on a barren American frontier. And the thing you're looking for? Clean water. Just watch out for giant mutants along the way.
No, I didn't just describe a Fallout game. Well, actually I did, but I'm also loosely describing the plot of Fallen Earth. Developed by North Carolina-based studio Fallen Earth LLC, the MMO shooter takes place during the near future in America's Grand Canyon and allows players to switch between third- and first-person views. The game promises over 600 hours of play, extensive character customization, no fixed classes but six factions, and plenty of everything that good MMOs have to offer: an epic, immersive story, voice-over in missions as well as tons of equipment, weapons, vehicles, crafting and PvP.
However, besides all that, there was one main idea that lead designer Lee Hammock wanted me to take away from our demo session at E3: Fallen Earth is not the Fallout MMO. See his explanation why.
Of course, there are the Mad Max movies, because you can't really do that these days without looking at those. But also stuff like The Postman, more the book than the movie. The movie, no good, but the book is awesome. A Canticle for Leibowitz, Alas, Babylon. We have a lot of big readers in our content department. Also, role-playing games like Twilight 2000 and old computer games like Wasteland, and of course, Fallout to some extent. But we try not to draw too many parallels to Fallout.
[laughs] Now why would you do that?
We get a lot of people who look at our game, see anything post-apocalyptic and go, "Ooh, look a Fallout MMO!" But no! It's not Fallout! Road Warrior existed before Fallout!
I take it this happens to you a lot.
When we went to Gen Con a few years ago, that's all we got. People would say, "Oh, it's a Fallout MMO!" And then they'd play it and be like, "Okay, it's not a Fallout MMO." We're a completely different area, and we're a completely different feel, different humor. We don't have the faux '50s thing going on at all. There's no Power Armor in our game. It's a very different game, but people have trouble seeing that on first glance basically.
Why do you think that?
Because there haven't been many post-apocalyptic games. I mean, really successful ones in terms of story-driven MMOs. We're going very real-world-plus-mutants and not a lot of RPG-oriented games have done that sort of the thing. The main games doing that are Wasteland and Fallout.
But again, we're trying to go for a different look. Honestly, our look is a lot more Road Warrior, because we have the mohawks and the football pads and the desert and everything. So that's really in a lot of ways what we're shooting for.
In some ways [the comparison is] good; it gets people interested because Fallout's a good game. But on another level, it's annoying because it's like we're our own thing. So it's a mixed blessing. I'd love for people to not bring up the comparison so much but at the same time if people go, "Hey, I want to play this game because it reminds me of Fallout," well, that's cool too. Hopefully they'll play our game and realize that it stands on its own two feet and isn't just a Fallout clone.

Well, Bethesda is purportedly trying to get the rights from Interplay to make a Fallout MMO...
Which would be our main competition, when and if they actually ever get around to getting it out.
Does that worry you?
Well, their thing is so far off that they don't even actually have the rights yet. And I'm a huge Fallout fan; I just downloaded the last round of DLC for Fallout 3 and I've been playing that at home. I've spent way too much time playing Fallout 3. As a player, I want to see a Fallout MMO. As a person working on Fallen Earth... eh, maybe not so much because it's direct competition.
So despite not wanting your game to be called a "Fallout MMO," you admit you're influenced by Fallout?
Yes. It's impossible to play as much Fallout as I have and not carry something away from it. I'm not going to sit here and say, "There's nothing in here that's anything like Fallout!" Because yeah, there's stuff we're influenced by. We don't have a Brotherhood of Steel or anything like that. You're not going to look at it and go, "Oh, this group's the Brotherhood of Steel" or "Here are the ghouls with a different name." We don't have any of that.
It's not like we re-textured it and tried to sell it as ours. Fallen Earth is completely its own thing. Well, we do both have really big mutant guys. That's really about it. And we both have a humor aspect to [our games] but we find our humor in different places [than Fallout]. They go for the 1950s-everything-is-cheery-suburbia thing. Our humor is more ironic. We're going for a faux corporate '90s sort of thing. We're definitely going for a different feel but it's not something you necessarily pick up the first time people look at the game.
Fallen Earth is slated for release on the PC later this year. Until then, check out Massively's video of the E3 demo below, where you can see for yourself whether the Fallout comparison is valid:
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Massively was on the ground in Los Angeles last week and covering all the latest E3 MMO news coming from the convention. Check out our breaking coverage (or all the Joystiq network E3 reporting) and keep your eye on Massively's front page for the latest developments. |






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Reader Comments (Page 1 of 1)
ScytheNoire said on 1:57PM 6-08-2009
Love the maps, but the combat looks a bit clunky. Guess I'll have to wait and see if I get to try the Beta to really form an opinion of it's a buy or pass.
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Mitch said on 2:14PM 6-08-2009
Glad to see Fallen Earth getting some coverage. I've been following its devepement rather intimately, and I have no doubts that it will be very successful. I only kind of skimmed the video, but I'm pretty sure the demonstrator had some minor facts wrong. For the most part it was a pretty informative video to get the gist from.
I'm quite glad that they're being very clear about the whole Fallout craze, and I'm also glad that the demo showed melee combat. It seems like a lot of people think this is going to be a very FPS/gunner oriented game simply because it has a targetting reticle and guns, but this video is a step towards showing there's more than that in Fallen Earth. I hope they start showing more of FE's diversity as launch approaches--particularly all the non-combat aspects (RPers rejoice).
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Robertson said on 2:41PM 6-08-2009
looks all a bit robotic and clunky to me, and I'm not a fan of the UI. Lots of time until release though
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Mitch said on 2:47PM 6-08-2009
I was thinking that too, but I think some of the robotic/clunkiness was due to the player's clumsy handling of the game as well. If the guy talking was also the guy playing, he seemed like his attention was very divided.
Claw said on 2:45PM 6-08-2009
Oh cool, a Fallout MMO... no... wait... aww. Now I'm not interested.
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Venekor said on 3:15PM 6-08-2009
I played this round my friends who got into beta the other month and it wasn't bad for a small developer but it felt so 2001 and tbh right now I'm looking for something upto date.
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Graill said on 3:21PM 6-08-2009
You nailed it right on the head, 2001'ish.
CCon99 said on 3:41PM 6-08-2009
You completely nailed it, in fact 2001 might be still a little generous. =(
Mitch said on 10:28PM 6-08-2009
I don't quite understand what qualifies something as "2001." Could you enlighten us not-so-trendy types? I'm tired of playing pretend and eluding the NDA police (are they really going to track me down from here anyhow?) and say that after months of betaing this game, it has improved and continues to improve at a tremendous pace. I'm not sure if 2001 refers to graphics or gameplay or what, but all I can say is that it's a wonderful-looking game that will do more than alright for itself. Good music, too ;-)
Jack said on 3:33PM 6-08-2009
Will be funny that when the Fallout mmo really comes out people go like "Hey look its the Fallen Earth 2 mmo!!" ;D
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cybersyndicate said on 4:18PM 6-08-2009
Im guessing he hasent heard of a MMO called Neocron
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NekoAli said on 11:05PM 6-08-2009
I'd never heard of Neocron either, I had to go look it up. Despite it taking place hundreds of years after a nuclear war, the descriptions and images make it seem to have more in common with a cyberpunk future than a post-apocalyptic one. Or on other words, nothing at all like Fallen Earth.
Comparisons to Fallout are unavoidable. And not a bad thing. Much like Warcraft has become the big name in fantasy computer games/MMOs, Fallout is the primary name when it comes to post-apocalypic settings. Aside from the most basic setting concepts (mutants, radiation, harsh living conditions, scavenging the past for goods) Fallen Earth shares little with Fallout, and in some ways improves on the model. And of course, a Fallout MMO, if it ever is made, is going to be years away from being released thanks to the legal issues.
I for one am in the beta wait list and look forward to trying Fallen Earth out. Either in beta, or when it is released.
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