The dead rise as Warhammer Online patch 1.3 goes live
Filed under: Patches, Warhammer Online, News items
Today is patch day for Warhammer Online players -- huzzah! Bug and balance fixes are of course in full swing, but the big news is the Land of the Dead live event launch. Of course, before getting to any of those juicy new content areas, players will have to participate in the brand new live event: Rise of the Tomb Kings.
This event is the final chapter for Mythic's Call to Arms content expansion and functions as a good intermediary between those initial massive updates and these new ones. So while plenty of content is indeed being added today, there's a lot more on the way in the coming months, too.
We'll be giving you plenty of coverage on the ins and outs of patch 1.3, so keep your eyes peeled for more.
This event is the final chapter for Mythic's Call to Arms content expansion and functions as a good intermediary between those initial massive updates and these new ones. So while plenty of content is indeed being added today, there's a lot more on the way in the coming months, too.
We'll be giving you plenty of coverage on the ins and outs of patch 1.3, so keep your eyes peeled for more.




















Reader Comments (Page 1 of 1)
Havok said on 1:43PM 6-16-2009
Ah and I had high hopes that they'd get the skeletons anatomically correct. :-/ Nobody does, nobody does.
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Alkanfort said on 2:05PM 6-16-2009
Maybe "anatomically correct" skeletons can not walk ;)
Brian! said on 6:30PM 6-16-2009
I wonder if there will be orc and goblin skeles? Or are humans (maybe elves) the only ones who rise from the dead?
Pedro said on 4:33AM 6-17-2009
The Tomb Kings are the undead remnants of a really old Human Civilization that was obliterated by Nagash the Great Necromancer. Therefore, most skeletons are human. You will find some cool constructs there though.
Dethgar said on 12:27PM 6-17-2009
I'm not sure Orc's have bones. They're literally fungi.
Havok said on 1:31PM 6-17-2009
Either they're fungi with bones, or WH took some serious liberties with the way things work. And since they do seem to have skulls, I'm assuming they're fungi with bones.
Knyle2 said on 2:05PM 6-16-2009
I cant wait to get home! Work is taking forever!
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Leshrac said on 2:55PM 6-16-2009
Ok, so what did this patch break, bug or make unplayable?
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crsh said on 4:13PM 6-16-2009
Have a little faith, or a back-up plan for the evening. Whichever you'll need first. ;)
Skenska said on 8:54AM 6-17-2009
The Shadow Warrior. It's broken the Shadow Warrior.
Celestian said on 4:15PM 6-16-2009
The patch won't complete. The support is non-existent... what else is new.
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debbuse said on 4:17PM 6-16-2009
Hopefully they get undead right....
I remember the zombies in City of Heroes actually fire rifles LOL
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PeterD said on 5:39PM 6-16-2009
And? They're the magically controlled corpses of modern soldiers.
Jund said on 5:36PM 6-16-2009
No problems with the patch here . . .
And the outdoor RvR is rockin!
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MF said on 1:37AM 6-17-2009
My only complaint so far is that the Inevitable City public quest wasn't working worth shit.
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surfingpikachao said on 3:11PM 6-17-2009
It's all good, they released a hotfix within like 2 hours that fixed pretty much everything.
Still, we've got time to see how it goes in the future. The people from the test realms gave a massive thumbs up to the content. "WAR has no PvE" just ain't true anymore guys. =P
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